Edited By
Emily Johnson

A rising chorus from players suggests Horde Assault could be greatly improvedโby allowing them to actually defeat the "ultimate horde". This call for change has sparked intense discussion within the community since the mode's release.
Players reported feeling that while the mode provides a fun challenge, the lack of a definitive win condition makes it lose its appeal over time. Users contemplate potential improvements, such as introducing finite enemy numbers or objectives that could slow enemy respawns.
"It's a letdown having to willfully kill myself to end the run."
Many think that enabling a way to truly conquer the horde would extend playability and enhance the overall experience.
A variety of opinions surfaced in discussions:
Customization and Objectives: Comments suggest that objectives like side missions that impact enemy spawning could invigorate gameplay.
Comparison to Other Games: Users noted similarities with Call of Dutyโs zombie modes but argue Horde Assault offers a better experience.
Pricing Justification: Some gamers raise concerns about justifying a $50 price tag without post-campaign content or replay value.
"The mode's great, but theyโve basically made another Space Invaders," one user remarked about the lack of depth. Another highlighted, "If you love this, youโll love Call of Duty zombies even more."
The sentiment presents a mix of positive excitement for the gameplay but negative reflections about potential stagnation. Users posit that the endless horde feels repetitive without an ultimate win condition.
๐น Desire for Win Condition: Players yearn for a way to conquer the horde, beyond mere survival.
โ๏ธ Potential Enhancements: Suggestions include objectives that affect enemy spawn rates and finite enemy counts.
๐ฌ Game Comparisons: Many see Call of Duty as a benchmark but prefer the current game for its mechanics.
As discussions continue, it will be interesting to see how developers respond to this feedback. When it comes to improving player satisfaction, will they implement changes that encourage a sense of meaningful achievement?