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Discover how many games youโ€™ve 100% completed

Gamers Debate: How Many Games Have You 100%? | Shocking Insights

By

Maximilian Schubert

Oct 22, 2025, 04:36 PM

3 minutes of duration

A group of gamers celebrating after achieving 100% completion in a video game, holding controllers and smiling, with game posters in the background.
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A lively discussion is brewing across various forums as gamers share their experiences with achieving 100% completion in their favorite titles. The conversation is filled with a mix of enthusiasm, frustration, and curiosity about the time commitment needed for full completion.

The Love-Hate Relationship with 100% Completion

Many gamers expressed their joy in achieving this milestone, while others detailed the daunting nature of certain games, saying, "Most of the games in my library are too tedious and time-consuming to get 100%." This sentiment resonated with other players who admitted they often skip the hunt for every last collectible, noting that some titles just donโ€™t provide the thrill needed to grind for total completion.

Interestingly, one player shared their journey through almost every Mario game on the Switch, while another mentioned finishing demanding titles like Elden Ring and Bloodborne in 41 days. It seems that the nature of the game plays a significant role in whether gamers pursue full completion.

"I have 100% a lot of games, not usually planning to, but I often try if achievements donโ€™t seem difficult" - A player replies about their completion rate.

Highlights from the Discussion

  1. Diverse Achievement Rates: While some players boast over 200 completions on Steam, others claim to have none, highlighting varying gaming habits.

  2. Time Investment Concerns: A number of comments reflect frustrations over lengthy grinds and achievement requirements, leading players to abandon games before full completion.

  3. Campaign vs Achievements: Many gamers focus more on completing the game story rather than obsessing over every achievement, with one commenting, "Games are supposed to be fun, not a slog."

Player Insights

  • "Iโ€™d love to get through Subnautica, but my Thalassophobia makes it tough!" One player clearly felt overwhelmed by the game.

  • Another chimed in with: "If I really like a game, I may play it twice, but too many options out there."

  • A user working on The Binding of Isaac admitted needing up to an extra 150 hours to 100% due to challenging achievements.

It's clear that personal preference and time commitment significantly influence whether gamers chase that elusive 100%. One player stated bluntly, "0. I play a game and move on; Iโ€™ve got 500 other games to complete."

Key Takeaways

  • โ—€๏ธ A wide range of completion rates exist among gamers.

  • โ–ถ๏ธ Many find achievement hunting tedious and prefer narratives over collectibles.

  • โœ… Players increasingly prioritize enjoyment over grinding for perfection, suggesting a shift in gaming culture.

The conversation reveals much about contemporary gaming habits and expectations. Are achievements merely a way to showcase dedication, or is the true victory in finishing and enjoying the gaming journey?

Predictions for Gaming Trends Ahead

As the gaming landscape shifts, thereโ€™s a strong chance that developers will focus more on creating accessible experiences that prioritize enjoyment over completionist demands. With many players expressing dissatisfaction with lengthy grind requirements, industry experts estimate that around 60% of new titles in the coming years will cater to this preference by streamlining achievement systems. Additionally, the rise of narrative-driven games may lead to a decline in the focus on collectibles, as storytelling takes center stage. With players increasingly seeking entertainment without the tedious chase, we can expect to see more innovation in gaming design that balances challenge with fun.

A Glimpse into the Past

This gaming trend mirrors the evolution of television programming in the early 2000s. Just as audiences shifted from long-running series demanding full commitment to bingeable, self-contained episodes, gamers are now seeking shorter, more engaging experiences rather than extended quests. Just as shows like "The Office" turned toward humor and everyday situations, leaving behind complex plots, the gaming community is prioritizing fun narratives over competitive completions. In both cases, consumer desire has sparked an industry-wide rethink, urging creators to focus on what truly resonates with their audience.