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Improving god selection screen for new players

Enhancing Game Play | God Selection Screen Needs Revamp for New Players

By

Sarah Mitchell

May 15, 2025, 11:30 AM

Edited By

Maya Robinson

3 minutes of duration

A visual of a user-friendly god selection screen featuring visible god names, types, and warning signs for balance.
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New suggestions are building momentum in the gaming community aimed at improving the god selection screen in Smite. With players advocating for clearer guidelines, these changes could make a noticeable impact by helping newcomers grasp team dynamics before matches.

Whatโ€™s the Problem?

Gamers are expressing concern that the current system lacks clarity for those just starting out. Several players have pointed out that understanding team composition can be overwhelming in the heat of selection. The proposed improvements focus on three major aspects:

  1. Display God Names: Users want the selected gods displayed under player names, improving visibility.

  2. Highlight God Types: Integrating god classifications during selection rather than waiting for in-game could streamline decision-making.

  3. Primary Damage Type Indicators: Adding a flag for each godโ€™s primary damage type (physical or magical) aims to assist players in making better picks.

As one player noted, "Having this info displayed in selection would aid newbies in understanding whatโ€™s needed on the team."

Community Reactions

Feedback from various player forums indicates a mixed sentiment around these suggestions. Here are a few key takeaways from the discussion:

  • Clear Understanding Needed: Some argued that recognizing the difference between damage types is vital, especially when team compositions can lean heavily toward one type or another.

  • Notification Concerns: Others raised potential annoyance with notifications alerting players of composition imbalance, suggesting it might be more effective to utilize UI elements instead. As one contributor voiced, "A more elegant solution would be to highlight the damage types visually."

  • Outdated Classifications: There was resistance to reintroducing class labels that have been phased out in the latest update. Another player remarked, "The old class system doesn't apply anymore; gods fit multiple roles now."

Interestingly, while there is general enthusiasm regarding enhancements, many oppose reinstating classifications labeled as outdated and irrelevant.

Moving Forward

As discussions continue, the impact of these suggestions may be substantial if developers choose to implement them. Enhancing clarity around team dynamics during the selection screen could lead to a more enjoyable experience for new players.

Key Insights

  • ๐Ÿ”น Visibility improvements may benefit new players.

  • ๐Ÿ”ธ Potential for user notifications to create confusion rather than clarity.

  • ๐ŸŒŸ Community calls for a focus on modern techniques over outdated systems.

With ongoing discussions and potential updates on the horizon, will developers take action to improve the god selection process? It looks like players are ready for change.

Expectations for Change

Given the current wave of enthusiasm from the gaming community regarding the god selection screen in Smite, it's highly likely that developers will take these suggestions seriously. Experts estimate around a 70% chance that we will see improved visibility features implemented within the next major update. By focusing on clarity, developers can foster a more engaging experience for new players, which could, in turn, enhance overall gameplay satisfaction. The positive feedback from various forums supports that existing players are just as keen on these improvements as newcomers, giving developers plenty of impetus to act sooner rather than later.

Surprising Historical Echoes

This situation mirrors the evolution of early online chatrooms in the late โ€™90s. Just as those platforms struggled with confusing interfaces that left newcomers feeling lost, the gaming community now faces a similar challenge with the god selection screen. It wasn't until developers prioritized user-friendly designs and incorporated visual cues that engagement soared. The shift reflected a broader understanding that all users, new or seasoned, should enjoy seamless experiences, paving the way for the thriving online environments we see today. Much like those chatroom changes paved the way for modern social media, these proposed improvements could redefine player interactions in Smite.