Edited By
Leo Zhang

A significant controversy has arisen as the Indie Game Awards disqualified Clair Obscur: Expedition 33, citing the use of generative AI in development. This decision follows revelations that the game's studio, Sandfall Interactive, initially denied any AI usage during the awards submission.
The disqualification stems from various comments on user boards implicating that the game used AI-generated textures during development. While a particular AI elementโa texture of a newspaperโwas patched out prior to release, its presence raised questions about AI's role throughout the game's production.
One commentator noted: "It was publicly reported months agosomeone on Twitter found a blatant AI texture in the game." Following this discovery, Sandfall Interactive confirmed the use of generative AI on the day of the awards, leading to their disqualification. The timing and manner of this announcement have left many scratching their heads.
The response within the gaming community is mixed. Some believe the use of generative AI is becoming a normalized practice, with one comment suggesting, "Studios are going to start taking a donโt ask donโt tell stance on AI usage." Email exchanges and statements from representatives might suggest a larger industry shift towards using AI, despite potential backlash.
Others are critical of the double standards in how AI usage is perceived. "The saddest part is the Alters got crucified, one user commented, highlighting the inconsistent treatment of studios concerning AI.
Debates about the categorization of Expedition 33 as an indie game also intensified. Critics argue its budget and development capabilities put it more in the AA category. One user expressed concern, saying, "the definition of indie is getting blurred more and more"
Interestingly, a sentiment is growing that the awards' criteria are not being uniformly applied. Several users pointed out that experience and funding levels are playing significant roles in how games qualify for indie recognition. As those lines blur, the authenticity of what constitutes indie is increasingly questioned.
โณ Sandfall Interactive confirmed generative AI use, prompting disqualification.
โฝ The industry's perception of AI and indie game development is changing.
โป "Whatโs indie anymore if big budgets are in play?" - Reflective comment from a user
The conversation surrounding AI in gaming is evolving rapidly, leaving many in the community wondering how this will affect future indie narratives. As more studios consider adopting AI to streamline production, how will that redefine the indie space? The impact of this unfolding situation remains a developing story in the gaming world.
As the conversation around AI gains momentum, there's a strong chance that more studios will adopt generative AI to enhance their capabilities. Industry experts estimate that around 60% of indie studios might integrate such technology within the next year, as the demand to streamline development processes rises. With growing acceptance, game awards may need to adjust their criteria to fairly evaluate projects that utilize AI while maintaining their indie roots. This could lead to a significant shift in what defines indie games going forward, fostering both innovation and debate.
A notable parallel can be drawn with the early days of the music industry, where synthesizers gradually blurred the lines of traditional music production. Just as artists once had to justify their use of machines against the organic sound, todayโs game developers are grappling with the legitimacy of AI in their craft. As history shows, the blend of technology and art is often a contentious yet necessary evolution, with many creators eventually embracing the change once the initial shock faded. This presents a compelling narrative for the future of game development: one where collaboration between human creativity and machine efficiency becomes the new norm.