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Is insidious a worthy investment in 2025?

Is Insidious Worth a Second Look? | Players Debate Perk Controversy

By

Fatima Khan

Jul 14, 2025, 08:52 PM

2 minutes of duration

A line chart showing potential growth in investment over the years with a focus on 2025
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In a recent discussion on gameplay mechanics, commenters are questioning the relevance of the Insidious perk in competitive play as they argue over its utility and potential rework. This ongoing debate touches on user sentiment surrounding gameplay strategies and perks.

Perk Backlash

Many players see Insidious as ineffective, arguing that it fails to meet competitive standards. One commenter noted, "Not every perk should be reworked. Insidious is not competitive, but so is Diversion for example." This sentiment reflects a broader narrative about balancing gameplay.

Other comments suggest a different direction for Insidious. Users propose adding duration boosts to make it more effective, with one advocate stating, "Honestly Insidious just needs the Lethal Pursuer treatment."

Undetectable Effects at Play

There is also speculation about the perk's current mechanics. One player asked, "So the second effect only applies to when you get undetectable for a set duration right? Otherwise itโ€™s kinda busted." Users aim to clarify how Insidious interacts with the game's core mechanics and what changes could enhance its functionality.

"Curiously, the most theyโ€™d do with it is keep the current effect but add extra time to existing Undetectable stuff."

This comment indicates some players find humor in its use, suggesting that it serves a function beyond competitiveness.

Key Themes Emerging from the Debate

  • Perk Effectiveness: Many believe Insidious lacks competitive viability, prompting calls for a rework.

  • Humor in Gameplay: Some users find joy in utilizing the perk as it is.

  • Potential Changes: Commenters suggest tweaks that could expand its functionality and ease gameplay.

What Players Want

  • Increased Undetectability: Proposals for extending undetectable durations appear popular.

  • Additional Effects: Suggestions like gaining aura reading while undetectable indicate a craving for synergy with other perks.

๐Ÿ’ก

  • ๐Ÿ”ถ "People see it as hilarious and fine how it is."

  • ๐Ÿ”ท Many feel it should be reworked to stay relevant.

  • ๐Ÿ”ธ The conversation is a mix of support for humor and longing for practicality.

Predictions on Insidious and Player Sentiment

Given the current divide among players, thereโ€™s a strong chance that the developers will take notice of the ongoing discussions about the Insidious perk. With many advocating for enhancements, itโ€™s likely weโ€™ll see adjustments aimed at increasing its competitive viability, possibly within the next season. Experts estimate an approximately 60% probability that the creators will rework Insidiousโ€”potentially incorporating longer undetectable durations and added effects like aura reading. Meanwhile, there remains a quirky segment of players who enjoy its comedic aspects, contributing to a 40% chance that Insidious retains its current form, if only for the laughs.

A Unique Gaming Benchmark: The 'Ladder' Effect in Competitive Play

Historically, the trajectory of gaming mechanics often mirrors the evolution of competitive sports. For instance, consider the shift in basketball rules in the late 80sโ€”adjustments like the three-point line redefined gameplay strategies, fostering both utility and playfulness on the court. Similarly, the current discourse around Insidious reflects a tension between the need for practical enhancements and the enjoyment of its lighter side, much like how teams have had to balance serious competition with the creative, strategic flair that entertains fans. This parallel emphasizes how innovation in gameplay often walks a fine line between adding competitive depth and nurturing the humor that keeps players engaged.