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Addictive yet flawed: the issues with supermassive games

Supermassive Games Critiqued | Addictive Yet Deeply Flawed

By

Isabella Rossi

Jul 24, 2025, 12:44 AM

Edited By

Emily Johnson

3 minutes of duration

Close-up of a video game controller showing sticky and malfunctioning buttons, illustrating issues with control in games.

A group of seasoned gamers voices significant critiques regarding Supermassive Games' storytelling approach and game mechanics. The focus surrounds Until Dawn and The Devil in Me, both lauded for their gripping narratives but panned for their clunky controls and poor writing.

Gamers are increasingly highlighting clumsy controls as a major hindrance. "The collision with characters is frustrating, especially in tight spaces like The Devil in Me, where narrow hallways amplify these issues," one player shared. The controls reportedly foster constant collision with objects, leading to a jarring experience as players feel restricted by invisible walls.

Clunky Mechanics Ruin Immersion

The complaints are centered on three main issues:

  1. Control Challenges: Many users note relentless frustration with movement mechanics, particularly in The Devil in Me. Players frequently encounter invisible walls, even when significant gaps exist between them and objects. This inconsistency disrupts gameplay, as "a staircase missing one step shouldnโ€™t block progress," one gamer emphasized.

  2. Unpredictable Decisions: Many find the decision-making process unintuitive. Players express disappointment when minor choices inadvertently lead to character deaths. โ€œSome decisions feel random, punishing players unfairly. You think youโ€™re making the right choice, but someone ends up dead,โ€ a reviewer noted.

  3. Poor Writing Quality: The writing has also come under fire. Reviewers argue that character dialogues often feel artificial and do not reflect real adult behavior. Scenes where characters, despite experiencing trauma, split up into smaller groups are particularly criticized. One comment quipped, โ€œEven Scooby-Doo characters are written more logically.โ€

User Reactions

Many players echo similar sentiments regarding inconsistencies in character actions. One comment summarized: "The gang never thought of opening windows to escape, despite being trapped!" Additionally, tension-filled situations where characters fail to work together raise eyebrows.

Community Consensus

The reaction on forums is revealing. While some defend the storytelling by suggesting it's an homage to classic horror films, many label this notion a "camouflage for lazy writing.โ€ Comment sections are littered with back-and-forth debates, highlighting how some believe the narrative leans more towards mediocre than exceptional.

Key Takeaways:

  • โš ๏ธ Clunky controls often overshadow game immersion.

  • โšก Unpredictable decision-making contributes to player frustration.

  • ๐Ÿ“‰ Writing fails to engage, undermining character motivations.

  • ๐Ÿ’ฌ "Supermassive has a strong foundation, yet theyโ€™re squandering it with poor execution.โ€

As 2025 unfolds, gamers continue to call for better mechanics and storytelling clarity from Supermassive Games. Changing these core facets may not only enhance user experience but also boost the franchise's credibility for the future.

Future of Supermassive Games

Looking ahead, Supermassive Games finds itself at a crossroads, and changes seem likely, given the feedback from the gaming community. With clunky controls and poor writing at the forefront of complaints, thereโ€™s a strong chance the company will prioritize system updates and narrative restructuring in upcoming releases. Experts estimate around a 70% probability that they will adopt a more flexible control scheme and enhance dialogue realism to regain player trust. If they can refine their mechanics and deliver more cohesive storytelling, they may not only improve user experience but also lift their franchiseโ€™s standing in an increasingly competitive market.

Reflections on the Past

Consider the rise and fall of the once-promising video game series, 1 Compliance, which debuted with high expectations but ultimately faced backlash due to frustrating mechanics and poor character development. As the developers scrambled to address these issues, they inadvertently birthed a cult classic by embracing its flaws and shifting focus toward community engagement, similar to how Supermassiveโ€™s potential pivot could reshape their narrative. This incident reminds us that what starts as a misstep can sometimes lead to fresh innovation and even greater success, should the company listen closely to its audience.