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Michał kiciński acquires gog from cd projekt

Michał Kiciński Acquires GOG | A New Dawn for DRM-Free Gaming

By

Derek Johnson

Dec 30, 2025, 04:25 AM

Edited By

Maya Robinson

Updated

Dec 30, 2025, 04:27 AM

2 minutes of duration

Michał Kiciński announces his purchase of GOG, showcasing a focus on indie gaming and DRM-free titles.
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Michał Kiciński, co-founder of GOG and CD PROJEKT, has officially taken over GOG from CD PROJEKT. This transition aims to bolster GOG's commitment to a DRM-free environment while ensuring continued support for CD PROJEKT RED titles. The acquisition has stirred concern among some gamers about the platform's future viability.

What’s in Store for Gamers?

This move raises questions about GOG's independence and its appeal amid growing competition. Key topics in discussions among people include:

  • DRM-Free Commitment: GOG plans to keep a strong focus on user ownership. Libraries will remain accessible, ensuring offline installers and prolonged ownership rights.

  • Continued Game Support: CD PROJEKT RED titles will still be available, soothing fears that major games might vanish from the platform. "As long as they stick to DRM free it will always have limited selection compared to places like Steam," one user pointed out.

  • Community Contributions: GOG’s Preservation Program funding will be used for future projects, reflecting the platform’s dedication to uplifting indie developers and maintaining support from its patrons. Users expressed excitement for what these funds could accomplish in the coming years.

"People will say 'I’m happy that GOG exists' and then continue to not use it, opting to only use Steam instead."

Mixed Sentiments about GOG’s Future

Many reactions reveal a blend of optimism and skepticism. Some users hope for greater independence for GOG, while others worry about the ability of the platform to grow against giants like Steam. One comment reflects this divide: "If Steam ever goes down the shitification phase I hope GOG will still be around."

Kiciński's ownership aims to alleviate financial burdens previously managed by CD PROJEKT, with some people noting, "CDPR just wanted the stress of handling GOG out of their hands."

Engaging the Community for Growth

As plans for 2026 take shape, GOG is focusing on community involvement and perhaps expanding support for indie games. This effort aims to keep the player base engaged and encourage users from rival platforms to consider GOG.

Key Insights:

  • 📌 GOG’s platform will remain DRM-free, with user ownership intact.

  • 💬 CD PROJEKT RED’s ongoing cooperation ensures a steady game lineup.

  • 💣 Future initiatives are set to enhance community participation and potentially include more indie games.

Curiously, the landscape might shift again if GOG adapts to customer demands for a Linux client or support for services like Proton. As new developments emerge, the gaming community is eager to watch how Kiciński’s leadership unfolds. Will GOG manage to attract more players from rival platforms?

A Balancing Act

While many users find GOG appealing for its library of classic games and low prices, some doubt that it can shift former Steam users to its platform. "For newer games yeah, I'd usually go for Steam," a commenter stated, highlighting the ongoing challenge for GOG to expand its catalog with current releases.

The overall sentiment indicates that while GOG has loyal patrons, it faces stiff competition to grow and adapt in the gaming market.

The Gaming Community Awaits

As this industry remains dynamic, the next few years could be crucial for GOG under Kiciński’s helm. Observers and gamers alike will be closely monitoring how these strategies unfold, with potential for significant changes in the competitive arena.