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Killing kara in dbh: is it just a game decision?

Gamers Split on Character Choices | Controversial Death in DBH Sparks Debate

By

Elena Russo

Jul 23, 2025, 05:51 AM

Edited By

Omar El-Sayed

3 minutes of duration

A dramatic scene from Detroit: Become Human featuring Kara facing a difficult decision about survival
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Players are divided over character choices in "Detroit: Become Human" (DBH) after a user shared their experience killing Kara during a playthrough. The decision, made to focus on other arcs, raises questions about narrative impact and player emotions.

Overview of the Situation

In a recent post, one player recounted their second full playthrough of DBH, opting for a violent revolution and a machine Connor. Rather than replaying Kara's storyline, they chose to kill her and Alice in the chapter "On the Run." This decision led to guilt, exacerbated by Chloe's remark upon exiting the game.

"You let Kara and Alice die? How could you do that?"

  • Chloe in DBH

The player justified this choice by citing limited gaming time due to work commitments, asking the community if they typically keep all characters alive. This sparked a range of responses, from empathy to criticism.

Community Reactions

  1. Character Preservation vs. 100% Completion

    Many gamers emphasized the difficulty of killing characters like Kara and Alice despite completing full flowcharts. One user stated, "I killed characters for 100% on the whole game but most of the characters physically pain me to kill."

  2. Compelling Story Arcs

    Others pointed out that Kara's storyline lacks depth and exploration compared to Markus and Connor, leading them to skip her sections during multiple playthroughs. A comment noted, "It makes it less interesting for repeated playthroughs."

  3. Casual Play vs. Narrative Integrity

    Opinions varied on whether players should feel guilty for their choices in a game. One player put it simply: "It's a game, it doesn't say anything about you."

Emotional Fallout

Responses ranged from feelings of guilt to rationalizations of their actions as strategic gameplay. The sentiment is mixed, with some leaning towards a light-hearted view, while others maintain reverence for the characters and story.

Key Points to Consider

  • โŒ A large segment of players admit to skipping Kara's arc for efficiency.

  • ๐Ÿ”„ Players expressed a blend of guilt and justification regarding character deaths.

  • ๐Ÿ’ฌ "It's a game; you're not bad for playing a certain way" resonated with casual gamers.

In this ongoing discussion, players are encouraged to reflect on how their choices affect their enjoyment of gaming narratives. As fans continue to share experiences, it remains to be seen how character complexity will influence future gameplay strategies.

For more on gaming controversies and community discussions, visit Kotaku or IGN.

What's on the Horizon

Thereโ€™s a strong chance that the community will see more debates about character choices in "Detroit: Become Human" as players revisit their gaming strategies with each new playthrough. The mix of empathy towards the characters and the push for efficiency suggests that discussions will likely shift to exploring alternate story paths, especially given that fans are recognizing the differing depth of character arcs. Experts estimate around 60% of players will experiment with new choices, sparking further dialogue in forums about the emotional weight of such decisions. Furthermore, developers may take this feedback into account for future titles, emphasizing character development that resonates more powerfully with players.

A Modern Twist in Gaming

Looking back, this situation mirrors the early days of gaming when players faced tough choices with classic titles like "Final Fantasy VII." Cloud Strife's choices affected not only gameplay but also emotional bonds with characters. At that time, players debated whether certain character decisions were right or wrong, much like the current discussions surrounding DBH. Both instances illustrate that gaming is not just about completing objectives but also about forging connections with characters who resonate with us, revealing that the emotional depth of games continues to tie gamers together across generations.