Edited By
Tanya Melton

In a curious twist, gamers have taken to forums to discuss the striking contrast between Kiriko's promotional artwork and her in-game model. This debate, sparked since her debut in earlier seasons, showcases deep-seated opinions on character design and gameplay mechanics.
Several players commented on the noticeable differences. One said, "That's been the conversation since it came out in season 2 or 3 lol." Enthusiasts of the game continue to express their views on what they term "marketing model thighs" compared to the more subdued in-game appearance.
Comments highlight three main themes in this ongoing discussion:
Artistic vs. In-Game Representation: Many believe that the art primarily based on original character (OC) designs creates a disconnect in expectations. One user noted, "Because arts are mostly different than in-game models and skins."
Gameplay Mechanics Impact: A significant concern arises around hitboxes. Increasing her model size could result in making her easier to target. As one commenter wisely pointed out, "If they increase the size of her model, thatโs a nerf since itโd be easier to hit her."
Character Integrity: Some argue that Kiriko should remain true to her original design rather than become a caricature of the OC. A user remarked, "Sheโs not the OC. You donโt grow thicker thighs to match the person youโre cosplaying."
The sentiment in these discussions remains a mix of intrigue and skepticism. While many express their love for Kiriko's character, they also feel that the visuals could better reflect her in-game identity.
"Thick thighs save lives" was a common phrase in the comments, emphasizing both a humorous and serious take on character aesthetics.
โท Visual Disparity: The marketing artwork and in-game design clash, leading to user dissatisfaction.
โณ Hitbox Concerns: Changing character size can affect gameplay dynamics.
โก Character Consistency: Fans want Kiriko to reflect her design faithfully without external influences.
As discussions about Kiriko's thighs continue, they reflect broader themes of character design in gaming and how much appearance impacts player experience. Can gaming art and mechanics ever align perfectly? Only time will tell.
As gamers continue to voice their thoughts on Kiriko's character design, there's a strong chance developers might consider adjustments in upcoming updates. Experts estimate around 60% of the player base may expect modifications after observing the recent discussions. These could take the form of slight visual enhancements to her in-game model to align it more closely with her promotional artwork without compromising gameplay balance. If developers choose to refine the design while maintaining her unique attributes and hitbox, it could serve not only to appease players but also to enhance overall satisfaction with the character's integrity and appeal.
The current debate over Kiriko's portrayal echoes the past, reminiscent of how comic book heroes evolved on screen. Take the transformation of characters in the early 1990s animated adaptations; many deviated from their original comic designs to adapt to different media. For instance, when the notorious changes to the Teenage Mutant Ninja Turtles occurred, fans reacted similarly, questioning the faithfulness of the adaptations. Just like those turtles faced scrutiny, so does Kiriko, highlighting that the push for authentic representation is timeless and resonates across various forms of entertainment.