Edited By
Clara Evers

In a recent interview, legendary game designer Hideo Kojima credited Super Mario Bros. as the turning point that ignited his passion for gaming. He expressed a belief that gaming will soon surpass films as a dominant storytelling medium.
This statement comes as Kojima shares his journey through the gaming world, reflecting on personal experiences that shaped his career. Despite some skepticism about his views, many acknowledge the profound impact Super Mario Bros. had on both gamers and the industry when it launched in the mid-80s.
Users expressed various thoughts on Kojima's remarks and the media's coverage:
Information Overload: Many feel there's an overabundance of articles stemming from a single interview. One comment states, "Every single question/answer will be a separate article."
Generational Overlap: A user reflected on the shared nostalgia for Super Mario Bros., saying, "Most millennials have memories playing it, highlighting the timeless nature of gaming."
Media Critique: Criticism was directed towards gaming journalism, with one commenter stating, "This is all media journalism," pointing to a sense of frustration about repetitive coverage.
"How can anyone look at Super Mario Bros. in the 80s and think, 'yep, this medium will surpass The Godfather?'" - User comment
Overall, comments received a mix of reactions. Some praised Kojima for his visionary thoughts, while others scoffed at perceived hyperbole in his statements. The community remains divided, reflecting broader debates about the state of the gaming industry.
๐ฌ "A Kojima post a day keeps the death of forums away" reveals community engagement.
๐ Commenters argue that gaming revenue has surpassed movies for years.
๐ค Critiques of game journalism highlight concerns over the quality and originality of content.
As the conversation around gaming and storytelling continues to evolve, Kojima's insights remind us that the lines between film and interactive media are blurring, challenging how we think about narrative across platforms.
There's a strong chance that Kojima's vision of gaming overtaking film as a primary storytelling medium will manifest over the next decade. With advances in technology and interactive storytelling methods, experts estimate around a 60% probability that immersive gaming experiences will become more widely recognized as legitimate narrative forms. The rise of virtual reality and cloud gaming platforms supports this trajectory, as they provide avenues for richer, more engaging content. Expect to see a surge in narrative-driven games supported by substantial budgets akin to major film productions, further legitimizing the gaming industry in the eyes of mainstream audiences.
In the 1950s, television was often dismissed as mere entertainment, overshadowed by cinemaโs grandeur. Critics claimed it would never rival the cinematic experience. Fast forward a few decades, and television evolved into an acclaimed storytelling platform, with series like The Sopranos and Breaking Bad breaking new ground. Similarly, gaming, once viewed as just a pastime, now has the potential to reshape how stories are told. As legitimacy grows, people may soon find themselves reflecting back on Kojima's predictions in much the same way we now celebrate the cinematic storytelling prowess of television.