Edited By
Marcus Chen

A controversial decision has emerged with the increased prize pools for esports teams in Korea and Japan, leaving the Pacific region without any significant updates. Community discussions reveal dissatisfaction with the disparity in support across regions, raising questions about viewer engagement and promotional efforts.
The adjustment in prize pools directly impacts team funding and competitiveness. The Pacific region appears to be losing out due to lower viewership numbers. Commenters noted that the region lacks proper promotion, which prevents healthy growth.
The audience reaction presents various perspectives:
"OW is a Korean dominant game" highlights the regional strength.
Concerns over Pacific's future include a lack of sponsors, with one commenter asking, "Is there a viewer who could confirm?"
Frustration is evident with statements like, "It sucks that pacific is getting shafted" indicating a sentiment that their needs arenโt being met.
"Even if this was per-playerโฆ still a bit anemic," one user remarked, emphasizing the low payouts.
The Asian prize pool of 35K is split between Japan and Korea, while the Pacific is left in the dust. This funding discrepancy raises the stakes for local teams:
Australia lacks an English stream, making access hard.
With minimal financial incentive, teams struggle to sustain basic costs.
"That 15k is split for a team is laughable," another user critiqued, expressing frustration at the low amounts.
โณ Increased funding for Korea and Japan boosts competitiveness.
โฝ Pacific regions cite minimal support and visibility issues.
โป "The tables are directly from the official rulebook" - Commenter explains disappointing context.
As the esports community watches these developments, the spotlight remains on how prize pool distribution will shape the future of competitive gaming in these key regions.