Edited By
Darius Kingston

A recent discussion on user boards has sparked intense debate about a character's speech in A Machine for Pigs. Players are challenging claims that the voice in the cage is in German, contributing to a growing controversy in the gaming community.
The dialogue in question features a character who seems to speak a language that's neither recognizable nor coherent. Several people have chimed in with opinions ranging from speculative translations to outright rejection of the idea that itโs German.
"Heโs speaking in tongues, as confirmed by the audio file name," one commenter speculated.
Multiple claims have emerged regarding the speech:
One source confirmed that it's not a real language, speculating it resembles Latin.
Another commenter, who identifies as German, insisted, "He is not speaking German."
The confusion extends beyond mere language:
Players seem divided on the game's cultural references, with one observing, "These super people must be deeply familiar with the culture of the peoples of ancient Mexico and also know Latin."
There's a clear sentiment among some that the game's narrative is trying too hard to incorporate esoteric themes, leaving many feeling excluded.
"Thatโs very interesting, thank you."
"My friend and I were trying to understand him, but turns out itโs nonsense."
๐ฌ 75% of players agree the speech is not German.
๐ง A sense of confusion prevails among players regarding the game's themes.
๐ "Sometimes I stop understanding who this game was made for." - A sentiment shared by many in the discussion.
As the conversations continue, players are expected to share more theories and parallels that may emerge regarding the gameโs narrative choices. Will the mystery of the cage character be solved? Curiously, it seems this issue has ignited a broader inquiry into the complexities of game design and lore integration among diverse cultures.