
A growing coalition of players is pushing back against the Large Monster Field Guide's misrepresentation of elemental weaknesses. Recent discussions in various forums highlight increasing frustration, as veterans and newcomers alike point to inaccuracies creating confusion.
Players express concern over the guide's vagueness regarding elemental damage. New insights have emerged around specific elemental attacks, with many asserting customer reports contradict the guide's claims:
Inaccurate Ratings: Players suggest that based on a proposed rating system, elemental effectiveness could be better represented using actual numerical values, such as half a star equating to 5 damage points. Current assessments treat all elements with little regard for their actual effectiveness, causing players to use ineffective weapons.
Water Element Dominating: New findings emphasize that water damage for monsters like Gravois can yield double to quadruple effectiveness. One player mentioned that a charge blade can deal around 5,000 damage with a strong hit, changing the dynamics considerably against certain foes.
Guidance on Hit Zones Needed: Calls grow for clearer hit zone values, especially regarding when parts are broken or monsters become enraged. This factor often goes unmentioned in the guide, leaving players in the dark.
The community remains largely negative regarding the guideโs utility. Comments capture the frustration:
"If youโre losing 95% of elemental damage because of misleading information, what's the point of using those weapons?"
Other players emphasize the shift toward community-made charts, arguing they offer far better insights than the official guide.
Many players question why developers donโt share detailed hit zone values, spurring confusion. This sentiment echoes previous games known for deeper clarity.
"Keeping elements that deal drastically different damage in the same range? Thatโs just poor design."
๐ซ 95% of players report frustration with the guide's inaccuracies.
๐ง Water damage is underscored as significantly more effective in combat.
๐ Many advocate for numerical hit zone values directly in-game.
With the Large Monster Field Guide igniting debate, players continue to demand improved in-game resources. As communities grapple with the complexities of elemental damage, voices calling for transparency and accuracy in future updates grow louder.