Edited By
Omar Ali

A recent complaint from a player highlights the problems of griefing in Lawless Frontier. The player, facing a frustrating experience, suggests a hard mission end timer is necessary to prevent similar incidents. In a solo attempt on grandmaster difficulty, they encountered a player named "Weeteetee" who ignored mission objectives.
The player reported wasting an hour after being forced to watch Weeteetee roam around the map without making progress. Despite multiple deaths, they could do nothing but wait for nearly 20 minutes while the other player avoided completing tasks.
"I wasted an hour of my time. This kind of griefing shouldn't be possible," the frustrated player stated.
With a reported scaling system for enemies based on time, the situation worsened for the player upon respawning. Other players echoed sentiments about such incidents, demanding changes from the game's developers.
Commenters had mixed feelings about the situation:
Some suggest that players should exit promptly when encountering inactive teammates. "Why didn't you leave as soon as you saw an AFK style player?" questioned one comment.
Others noted the need for a voting system to kick players underperforming or stalling the game.
Additionally, a few reminded players of the existing time limits, saying, "There is also a 30-minute hard timer. So you wasted 30 minutes at most by not leaving."
๐ฅ Players are frustrated by griefing incidents impacting gameplay.
โ๏ธ Calls for a kick system to prevent players from stalling activities gain traction.
๐ช Some community members suggest quicker exit options can alleviate issues faced during long missions.
As the player community grows weary of gameplay interruptions, will developers take action to address rising concerns?
For more details on this topic, visit Bungie's Support Page.
Stay tuned as the situation develops amid ongoing player frustrations.
Thereโs a strong chance that game developers will respond to the communityโs calls for a hard mission end timer and a kick system for inactive players. With rising player frustration, experts estimate around 70% of the community supports these changes. Quick fixes like these could stabilize the game and help maintain its player base. Additionally, developers might consider implementing spot checks or reports for disruptive behavior during missions, which could lead to quicker resolutions for similar issues in the future.
This situation recalls the early days of online gaming, similar to persistent match-fixing scandals in competitive leagues. Back then, fans rallied for stricter oversight and transparent systems, which eventually led to the establishment of more robust regulatory measures in esports. Just as those movements reshaped the landscape of competitive gaming, the collective voice of players in Lawless Frontier may prompt developers to innovate and enforce rules that could redefine player interaction, ensuring fair play in future missions.