Edited By
Clara Evers

Gamers are seeing a surprising trend: playing licensed characters in Dead by Daylight (DBD) boosts interest in their respective franchises. This raises questions about how licensing agreements impact the broader gaming market.
In recent discussions, several players reported a newfound enthusiasm for horror content, largely due to their engagement with DBD. Many shared experiences of exploring horror franchises they previously bypassed. One gamer noted, "I was never much of a horror fan before getting into DBD but now Iโve seen practically all of the franchises represented in this game."
Interestingly, some players felt compelled to watch series like Stranger Things or movies from franchises such as Hellraiser, Scream, and Childโs Play after discovering characters through DBD. One user commented, "I wouldn't have watched Texas Chainsaw Massacre, Hellraiser, or The Ring if not for their inclusion in DBD."
Amid this trend, there's a perception that some license holders may not realize the potential benefits of their characters being featured in DBD. A player expressed frustration, stating, "It feels so backwards that license holders seem to believe having their character in DBD will make people LESS likely to play another game with the same character."
Many participants believe that these licenses shouldn't solely exist in one type of game. A user revealed, "They should want their stuff in as many things as possible so it expands their fan base."
The user board contains mixed reactions toward gaming companies' decisions, with players pointing out the missed opportunities:
Growing Interest: Gamers report increased consumption of horror-related content.
Frustration with Licensing: Many believe that current license holders are making poor choices by limiting character use to a single game.
Exploring New Genres: Players have been diving into genres they previously ignored, thanks to DBD.
"Itโs WILD how these licensors think sometimes," was a shared sentiment across multiple comments.
๐ Engagement with horror franchises has grown among DBD players.
๐ Many see missed opportunities for characters to market across platforms.
๐ฌ "This set of franchises shouldn't only belong to DBD."
Thereโs a strong chance that as more players embrace horror franchises through Dead by Daylight, we will see a push from game developers to bring in more licensed content from other popular media. Experts estimate around 60% of current players are now interested in expanding to games that feature their favorite horror characters. This could lead to a broader explosion of multi-platform marketing strategies, as game publishers realize the success of cross-promotional tactics. Licensing deals may also evolve, allowing for more diverse appearances of characters in various media, rather than limiting their presence to a single game. The demand from gamers for more variety and broader access may force changes in how licensing agreements are structured, placing more emphasis on shared universes.
This situation closely mirrors the rise of comic book movies in the early 2000s. At that time, cinematic adaptations of popular comic book characters set off a surge in interest not just in the films, but in comic books themselves, leading to renewed sales and a revitalized fan base. Just as original comic book plots evolved into a multi-platform phenomenonโfrom movies to streaming series to merchandiseโDead by Daylight could spark a renaissance for horror franchises, where characters thrive across various formats. This noteworthy connection highlights how engaging with familiar characters can breathe new life into older franchises, creating an ecosystem of entertainment that benefits everyone involved.