
A wave of discussion is sweeping through the gaming community as players weigh in on the challenging bosses in Lies of P. Recent debates are igniting new tier lists based on player experiences, revealing varied opinions on which bosses reign supreme in difficulty.
A player recently reported completing Lies of P with a +10 Greatsword of Fate in about 35 hours, using minimal items and few skills. Their experience sheds light on the game's challenge, especially when you factor in the DLC bosses that many players find particularly demanding.
Conversations are heating up around the tier list, with suggestions to create an S++ tier for DLC bosses, underscoring the belief that these encounters offer a level of difficulty far above the base game. Notably, sentiments toward Simon are mixed; one player confidently asserts, "I think Simon is an A," reflecting a divided opinion that varies widely among players.
The appeal of characters like the Scrapped Watchman lies in their mechanics that require advanced skills. One commenter noted: "You could get through easily until him. Youโre gonna learn, or youโre gonna die." This reflects a noticeable skill gap among players battling these bosses.
However, player strategies diverge on individual bosses. One player expressed that Simon felt easier to them than some elite foes, adding that they looked forward to seeing others' playthroughs due to vastly different experiences. Another gamer placed the Scrapped Watchman in a low tier, showcasing the varied perspectives within the community.
With ongoing discussions fueling excitement, players are sharing tier lists that reflect personal gameplay styles. Highlighting the disparity in difficulty, one active participant stated, "I found Simon one of the easiest bosses in the game, below some elites." Similarly, another noted, "Green monster in S and Scrapped Watchman in D for me personally."
Interestingly, these differing viewpoints illustrate how diverse player skills and strategies can lead to starkly different evaluations of the same bosses.
๐ DLC bosses are seen as significantly more challenging, prompting suggestions for a special tier.
๐ค Simonโs difficulty is debated; opinions vary widely among players.
โ๏ธ Advanced combat mechanics, like parrying, are essential for tackling challenging bosses like the Scrapped Watchman.
"This gameโs difficulty creates a community where everyone shares and grows together," one gamer commented, highlighting the camaraderie among players striving to tackle these bosses.
As the community continues to share insights and strategies, it remains to be seen if developers will take notice and potentially tweak difficulty settings in future updates. With overwhelming chatter about the challenges faced in boss battles, it's clear that ongoing feedback may shape the future of gameplay for both novices and veterans alike.