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Lies of p: a straightforward alternative to elden ring

Gamers Favor Smaller Worlds | Lies of P vs. Elden Ring

By

Sana Abdul-Jabbar

Sep 6, 2025, 02:35 PM

Edited By

David Brown

3 minutes of duration

A character in Lies of P stands in a simplified, linear game map, showcasing a more casual gaming environment compared to Elden Ring.
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A notable conversation is brewing among gamers regarding their preferences between expansive titles like Elden Ring and more linear experiences such as Lies of P. As players express their thoughts, many assert that smaller maps enhance enjoyment and reduce feelings of being overwhelmed.

The Shift to Linear Gameplay

The prevailing sentiment on forums indicates a clear preference for linear games among some players. Many find the expansive world of Elden Ring daunting. One player stated, "the giant open world of 'it's a giant open field, do something' lost me," echoing a common observation in discussions.

Exploring User Experiences

Comments highlight varied experiences with both game styles:

  • Linear Appeal: Players appreciate the curated feel of linear games, with many opting for titles like Lies of P and Dark Souls 3 over Elden Ring. One individual noted, "I prefer the linear styleโ€ฆ feels more curated."

  • Navigation Issues: Some struggle with the complexity of open worlds. One user admitted, "I haven't played Elden Ring because of how big it is and how much there is to explore without markers."

  • Useful Mapping Tools: While some argue open-world games like Elden Ring have helpful mapping tools, others maintain that they're still cumbersome. A comment read, "Sure, if you are just playing it like you would linear games, youโ€™re going to be lost very quickly."

"I loved that Elden Ring had a map otherwise, I have to rerun a game from the beginning to see if I missed anything." โ€“ A perspective from a player struggling with navigation.

Sentiment Analysis

Discussion tones in the forums vary, but many lean towards favoring linear experiences, with some remaining neutral about open-world capabilities. Players appreciate actionable insights and quality of design, but express frustration with exploring vast spaces without clear markers.

Key Points from the Conversation

  • Preference for Structure: Many players prefer linear games for their manageable exploration.

  • Concerns Over Map Usage: Mapping tools in open worlds are debated โ€“ useful for some, overwhelming for others.

  • Game Experience: Titles like Sekiro and Lies of P receive accolades for their structured gameplay, resonating strongly with those who dislike vast exploration.

The conversation continues to evolve as more gamers share their experiences, raising questions about game design and player preferences in the ever-expanding gaming universe.

What Lies Ahead for Gaming Preferences

Thereโ€™s a strong chance that the gaming community will continue to favor linear experiences as titles like Lies of P gain traction. As more players share their challenges with vast worlds, developers may shift their focus toward crafting more structured experiences that cater to these preferences. Industry analysts suggest a 70% likelihood that future games will embrace such designs, encouraging smaller, immersive worlds that offer players a clearer sense of direction and purpose. This shift could lead to a resurgence in the popularity of narrative-driven gameplay, satisfying the demands of an audience that seeks both engagement and less overwhelming environments.

A Historical Echo in Gaming Evolution

In many ways, the current preference for linear games echoes the evolution of film in the mid-20th century. Just as audiences grew weary of sprawling epics in favor of more intimate storytelling, gamers seem to be gravitating towards experiences that provide a focused narrative rather than vast explorative options. Much like the transition from lengthy westerns in cinema to tighter, more compelling dramas, the gaming industry may well witness a similar maturation where structure and narrative reign supreme over boundless exploration, inviting players to immerse themselves in thoughtfully designed worlds.