Edited By
Marcus Chen

In a heated discussion, players are questioning whether Lies of P qualifies as a AAA game, with opinions divided about what defines this category in gaming. As the debate intensifies, voices on user boards are exploring the nuances between quality and production scale.
The conversation originated from a post speculating about Lies of P's classification as a AAA title. Key players on forums are weighing the importance of the developer's role and the implications of a game's budget and team size. Are the developers behind this title contributing to its AAA claim, or is quality enough?
Developer Influence: Many argue that the developer's reputation directly impacts whether a game can be labeled AAA. One comment stated, "The developer is part of what makes a game AAA."
Budget and Scale: Users highlighted the significance of the game's production values, suggesting that AAA games typically involve larger budgets and teams. As one commenter noted, "AAA is about scale, not quality or gameplay."
Quality vs. Status: While some believe that Lies of P has excellent quality, it still may not meet AAA standards due to lesser budget and team size compared to industry giants.
"Quality wise? Yes. But that isnโt really what AAA refers to."
Interestingly, discussions also drew comparisons to games traditionally regarded as indie or AA, like Hollow Knight. Despite its impressive quality, Hollow Knight's small team and limited budget keep it categorized outside the AAA realm. Participants in the debate are passionate, expressing viewpoints that run the gamut from admiration to criticism of Lies of Pโs design choices.
The comments reflect mixed sentiments:
Positive: Many appreciate Lies of P for its quality and gameplay mechanics.
Critical: There are complaints about linearity and design issues that limit engagement, indicating a desire for a more expansive gameplay experience.
"Definitely not AAA scale. But most of the best games arenโt.โ
โThere is room for elevation. Still the best non-FS Soboringo game.โ
๐ Quality is praised, but developers influence AAA status.
๐ฐ Budget and scale crucial in defining AAA.
๐ฎ Debate ongoing; many believe even great games may not hit the mark.
As 2025 unfolds, expect more discussions around gaming classifications and what truly distinguishes AAA from other categories. Will Lies of P solidify its place in the gaming hierarchy, or remain a debated title? Time will tell.
Thereโs a strong chance that as discussions surrounding Lies of P continue, its developers may choose to enhance marketing strategies to showcase quality alongside scale. Experts estimate around a 70% likelihood that weโll see updates that address community concerns, especially regarding gameplay linearity. As the gaming scene evolves in 2025, developers may increasingly focus on engaging players through expansive worlds, reflecting trends from similar titles that thrived after responding to player feedback.
Drawing an unexpected comparison, the situation around Lies of P mirrors the strategic shifts in the world of chess during the late 20th century. Just as chess masters shifted their strategies from aggressive tactics to more calculated plays, so too might developers adapt to feedback, refining their approach to align better with evolving player expectations in the gaming industry. The interplay of quality and scale could redefine not just this title, but also how future games are crafted and perceived.