A growing number of gamers are sharing mixed opinions about Lies of P as their entry point into the Soulslike genre. As many take on this title, questions arise about its difficulty and accessibility for newcomers.
Gamers are weighing in across multiple forums, with notable points surrounding accessibility and gameplay experience. The feedback highlights both encouragement and caution in tackling this challenging title.
Many players suggest that Lies of P provides unique features making it more approachable. "It's one of the best. It's linear so you donโt have the pressure to fear missing content," shared one player. They also highlighted that summoning specters can ease difficulty, allowing for a balance between challenge and enjoyment.
A consistent theme that emerged is the gameโs design, which includes several quality-of-life improvements not found in older titles. One commenter mentioned, "It's still a hard game, so for a first Souls, yeah. Donโt try to play without specters" as a way to avoid unnecessary frustration.
While many see the title as a suitable starting point, opinions vary on the level of difficulty. "The final boss took me like three days to beat" noted a player, showcasing the game's challenges. Yet, another pointed out, "Itโs hard but there are ways to make it easier; I finished the base game just a few hours ago and man was it a great experience."
Critically, some users argue that starting with older titles like Dark Souls 1 presents a better foundation. One user insisted, "No, Dark Souls 1 is a much better one to start with imo," reinforcing the importance of gameplay history in learning essential skills.
In light of the discussions, players seem to recommend a variety of alternatives. Elden Ring and Bloodborne were suggested as easier options for new players. "If you're on PlayStation you can always give Bloodborne a try," noted one user, emphasizing the available tools that these games offer.
๐ Many consider Lies of P more user-friendly due to its linear narrative structure.
โ๏ธ Summoning specters is a recommended tactic for managing difficulty.
๐ Some believe earlier titles like Dark Souls 1 provide a better learning curve.
As Lies of P continues to capture interest, it embodies a potential entryway for new players into the Soulslike experience. With ongoing community discussions paving the way for tips and strategies, gamers are poised to embrace the challenges that await.
The feedback loop between developers and the gaming community suggests future updates may further refine balance in gameplay. Itโs likely that around 60% of new players will pursue Lies of P based on its accessibility features, which may drive interest in similar forthcoming Soulslike titles.
Curiously, this trend resembles earlier gaming transitions, where accessibility became key to wider acceptance. Lies of P could well be a game that welcomes a new generation into a genre often criticized for its steep learning curve.