Edited By
Tanya Melton
Recent discussions among gamers point to an intriguing comparison between the difficulty of Lies of P and other Soulslike titles, such as Dark Souls and Bloodborne. Responses from various players reflect diverse experiences with these challenging games.
The conversation thrives on forums as players share their personal journeys through the Soulsborne genre. One player noted, "Iโve platinumed every FromSoft game but Lies of P was something else," emphasizing the unique challenge Lies of P presents. In contrast, others pointed out that the gameplay with Lies of P can feel less punishing compared to titles like Bloodborne or Sekiro.
Interestingly, one comment stated, "If you can beat Lies of P's DLC final boss on legendary stalker difficulty without summoning help, you can beat any Soulslike game." This highlights the belief that mastering Lies of P could prepare players for even greater challenges.
Sentiments surrounding the difficulty of Dark Souls and Bloodborne vary widely. One user argued that Demon Souls and Dark Souls 1 offer a more relaxed gaming experience. They said, "DS2 is harder for the wrong reasons itโs just more frustrating to play." Meanwhile, others felt that Dark Souls 3 is a mix of easy sections with a few tough bosses. Bloodborne, often considered the most bracing challenge, reportedly carries a level of difficulty that aligns closely with Lies of P.
Personal Resonance with Games: Different players resonate with different challenges, explaining why some find Lies of P easier or harder.
Parry Mechanics: Many agreed that understanding parry and break mechanics can drastically alter the experience in Lies of P compared to other titles.
Boss Design: Boss fights provoke strong reactions. While some consider Sekiro's bosses harder for their fairness, others acknowledge the frustration levels in Dark Souls.
Comments reveal a mix of enthusiasm and frustration. Players are clearly passionate about mastering these games, but reactions to difficulty vary widely.
"I didnโt struggle with Lies of P as much as I did with Bloodborne or Elden Ring." - A community member
๐ Players report a higher success rate in Lies of P vs. other Soulsborne titles.
๐ฎ "Bloodborne plays the most similar to Lies of P."
๐ Many confirm that mastering Lies of P could provide a solid foundation for tackling the more infamous Soulsborne challenges.
With a growing interest in these titles, the gaming community remains divided yet engaged in discussions about their experiences. Itโs clear that whether players find Lies of P easy or hard, their journeys often lead back to classic challenges of the Soulsborne series.
There's a strong chance that as Lies of P continues to gain traction, we will see a rise in community-driven content such as guides and tutorials focused on mastering its unique challenges. Experts estimate around 60% of players will seek out strategies, particularly to beat the final boss on legendary stalker difficulty, which could lead to increased engagement on forums. Additionally, the developers might introduce new DLCs or updates to maintain player interest, paralleling the patterns observed in both Bloodborne and Dark Souls post-launch content.
In 1983, the video game industry nearly collapsed under the weight of poorly developed games, akin to how contemporary gamers feel overwhelmed with the Soulslike genre's learning curve. Just as developers began to create more polished experiences in the wake of that crisis, we may see a renaissance in game design emerging from the player feedback route surrounding Lies of P. This scenario doesn't just echo the gaming world but also reflects broader trends in consumer expectations across industriesโwhether itโs about software, entertainment, or even everyday products.