Edited By
David Brown

A former Deck Nine developer has stirred the pot on user boards, alleging that a sequel to Life is Strange: Double Exposure is in development for a 2026 release. This news adds to the ongoing discussion about the future of Deck Nine amidst layoffs and contract issues.
In a thread discussing an unannounced project listed on a current LinkedIn profile for a Deck Nine developer, a user shared a screenshot revealing the title as "[Unannounced Project - to be published 2025]." This raised eyebrows and led to comments from a user known as LadyDevHeart, who claimed, "It is Double Exposure 2, with a more likely release of 2026."
LadyDevHeart emphasized that Double Exposure 2 was included in Square Enix's arrangement with Deck Nine, stating, "It was never not going to be made." This news surfaced against a backdrop of layoffs at Deck Nine, which are happening department by department as they complete their current work. The departures include prominent figures such as Mark Lyons and Jeff Lichford, raising further concerns about the studio's future.
Reactions from the community reflect a mixture of skepticism and outright concern. "Is the demand for Double Exposure 2 even there?" one user questioned, voicing doubts about the sequel's potential success given Double Exposure's troubled reception. Another commented, "The original Life is Strange was great, but theyโve missed the mark with newer titles."
Some fans expressed disappointment with the direction of the franchise, feeling that it has strayed too far from its roots. One user expressed that Double Exposure felt like a corporate product rather than an indie gem, comparing the first game to an indie film and the sequel to an MCU movie.
Interestingly, a financial analyst reported significant losses for Double Exposure, further fueling doubts about future projects. A fan noted, "The first game was lightning in a bottle. No sequel has come close."
Layoffs: The company is laying off departments one by one as projects finish, signaling troubling times ahead.
Project Viability: Community feedback suggests significant skepticism about whether a sequel will resonate with audiences.
Franchise Longevity: Concerns have been raised that Deck Nine may follow in the footsteps of original Telltale Games, which shut down amid declining popularity.
"Such a big waste of an IP," a frustrated fan wrote, encapsulating the sentiment that many share about the franchise's direction.
As 2026 draws closer, all eyes will be on Deck Nine to see how it navigates these challenges. Will Double Exposure 2 rise to meet fan expectations, or will it further alienate a once-loyal fanbase? Stay tuned as the story develops.
๐ A sequel to Double Exposure is reportedly in the works for 2026.
๐ User sentiment leans negative, with many questioning demand for the sequel.
โ ๏ธ Deck Nine faces layoffs and potential studio instability as they complete their current project.
As anticipation builds for Double Exposure 2, insights suggest a mixed future. Given current community skepticism, thereโs a strong chance Deck Nine may pivot its marketing toward rebuilding trust with fans, aiming to highlight innovative gameplay mechanics. Experts estimate around a 60% likelihood that theyโll adjust their approach in response to community feedback, especially as previous titles faced backlash. If they can successfully re-engage the audience, the sequel may draw in a new generation of players while appeasing veteran fans. However, if layoffs continue to hamper development, the chances for a polished release may plunge significantly, with a potential impact on quality and fan enjoyment.
A compelling comparison exists in the story of the Phoenix, a mythical bird that rises from its ashes. This parallels Deck Nineโs current situation; just as the Phoenix finds new life through the remnants of its past, Deck Nine has the opportunity to reshape its identity and franchise despite its challenges. If they can harness community support and market their legacy effectively, thereโs hope that Double Exposure 2 could become their rebirth rather than a mere echo of what once was. Just as ancient myths reflect the resilience of humanity, the outcome of this sequel may reflect the strength and adaptability of creative teams in an ever-changing industry.