Edited By
Isabella Martinez

A growing number of players are demanding new updates for light subclasses in their favorite game, emphasizing the need for fresh aspects and abilities. With the release cycle underway in early 2026, frustrations mount as gamers feel neglected.
Players are expressing dissatisfaction with the current state of light subclasses, particularly Prismatic, which lacks variety. "Before we get new light toys we desperately need new stasis and strand abilities," one commenter noted. Many users argue that the focus has shifted away from light subclasses, with calls for improvements in stasis and strand taking precedence.
Interestingly, the developers initially aimed to enhance Prismatic during the current phase but now seem hesitant. "They said theyโd return to designing aspects instead of destination abilities," another player pointed out. This sentiment highlights the backlash against previous design choices that left players wanting more.
The discussion surrounding the subclasses reveals three main themes among the community:
Desire for Diversity: Many gamers believe stasis and strand should be prioritized for new abilities rather than light subclasses, reminding developers of the ongoing demand since the release of their last expansions.
Prismatic's Limited Appeal: Users argue that adding more aspects to Prismatic isnโt enough. They desire meaningful enhancements that will elevate gameplay rather than simple additions. "Prismatic is locked behind paid DLC; therefore, it will not be touched just like Stasis and Strand," warns a poster, echoing concerns about fairness.
Need for Rework: A strong contingent of players advocates for reworking existing subclasses alongside the introduction of new additions. "They just need to tear down the walls and let Prismatic be the base form," one user suggested, aiming for more flexibility within the gameโs mechanics.
Despite ongoing debates, there's hope for transformation in future game updates. Players remain cautiously optimistic that new aspects linked to current subclasses will be introduced. Community engagement appears crucial, as they push for changes to keep the gameplay fresh.
The conversation continues, but can developers strike the right balance to satisfy a diverse player base?
Highlights from the Discussion:
๐ท "We need more melee options for the subclasses that only have one."
๐ "Light aspects? What about the darkness subclasses?"
๐ถ "This could be the plan for Destiny 3 at some point in time."
Players call for change as they eagerly await the next update cycleโwill developers heed the community's requests for innovation and balance?
Thereโs a strong chance that developers will address community concerns in the upcoming updates. Given the intensity of feedback regarding subclass balance, it's likely they will prioritize reworking both light and dark abilities. Experts estimate around 70% probability that they'll introduce new stasis elements while updating Prismatic, acknowledging the call for diversity among subclasses. If they continue this trend, players can expect a refreshed gameplay experience that could revive interest and engagement.
This situation mirrors the early days of the smartphone revolution when manufacturers faced similar pushback from enthusiasts demanding innovation beyond cosmetic upgrades. Just as the tech industry learned to pivot quickly, adapting to user feedback to include advanced features, game developers today must listen carefully to their community. In the same way, a focus on balancing simplicity with variety could lead to a breakthrough that reshapes the gaming landscape long-term.