Edited By
Maya Robinson
A rising conversation among gamers is heating up as players express frustration over game franchises with multiple sequels. Some argue titles like BioShock and Dishonored miss the mark in their continuation efforts. This lively discussion sparked various comments across forums this week, with specific games taking center stage.
Gamers took to forums to share their thoughts. One user questioned the fairness of comparing franchises like BioShock, which has two sequels, to others, saying, "Not really. Iโd say itโs about 50:50 at this point." It highlights a split opinion on what constitutes a successful sequel.
Players mentioned multiple franchises:
BioShock and Dishonored with two sequels each
Titanfall and its sequel receiving attention
Other games like Prey and The Order: 1886 surfaced in discussions
Interestingly, users seem to be evaluating not just sequels, but also how effectively these games evolve from their originals. Concerns voiced in comments suggest disappointment in some sequelsโ quality, indicating a mixed sentiment.
"Dishonored literally has two sequels wtf" - a player's remark reflecting confusion over the evaluation of game franchises.
Additionally, a recurring theme includes frustration regarding shared content. One comment pointed out restrictions, like the automatic removal of low-quality images shared on user boards, emphasizing quality over quantity in gaming visuals. The post read:
"if your post is a picture/video of your TV/monitor taken with your phone, it will be removed."
๐ Ongoing debate among players about the value of sequels in franchises.
๐น Insights suggest a 50:50 mix on sequel success.
๐ธ Concerns over content sharing rules could stifle creative expression.
In a dynamic gaming community, these discussions highlight the passionate opinions gaming brings forth. Will creators take notice and pivot based on what players think? Only time will tell.
As the dialogue among gamers continues, itโs likely that developers will take heed of these discussions about sequels. Experts estimate around a 60% chance that game studios will adapt their strategies to focus more on improving sequel quality and incorporating player feedback. This heightened awareness could lead to innovative gameplay features and richer storytelling in upcoming titles, particularly for popular franchises like BioShock and Dishonored. Moreover, as frustration over content sharing rules mounts, we might see platforms revising their policies, potentially ushering in a new era of user-generated content that encourages creativity over strict moderation.
Looking back at the evolution of film franchises provides an interesting parallel to the current gaming discourse. In the late 1990s, major film series struggled as sequels began to miss the mark with audiences, much like today's gaming frustrations. Take the case of the "Jurassic Park" series; after the original hit, sequels faced significant backlash for failing to capture what made the first film a phenomenon. However, as filmmakers listened to audience feedback and shook up their approaches, the franchise found renewed success. Similarly, by embracing community input, gaming titles could reforge their paths, leading not only to more compelling sequels but also solidifying these franchises in the hearts of gamers once more.