Gamers are buzzing about the Master of Arms (MoA) perk following a recent trial, with some asserting it has permanently altered their gameplay tactics. The perk offers a 15% damage boost for eight seconds post-kill, prompting heated discussions on whether damage or consistency perks hold more value, especially in competitive settings.
In the trials, enthusiasts revealed surprising successes. One player highlighted their Pali with 83 range and 75 stab, boasting about higher kill rates. They remarked, "Being able to clean up someone with up to 92 health instead of hitting for 80 is huge."
However, not everyone is sold on the changes. While some players are embracing fresh damage strategies, others raised doubts. A forum regular stated, "I run Dawnblade most of the time, so elemental capacitor doesnโt do a lot for me." Additionally, comments reflected concern with MoA's effectiveness, with one adding, "Does explosive payload hurt damage in PvP?"
"Aw yeah, I love a perk that nukes my damage."
โ Anonymous gamer
This mixed reception is evident in the comments. Some players argue damage perks are essential for 3v3 modes, with one user noting, "You can turn a lot of games around with a Crimil's boosted by Adagio or Kill Clip." Meanwhile, others prefer perks like closing time for their accuracy boost, suggesting deeper preferences among the community.
Interestingly, players are also sharing farming strategies to secure better rolls on returning weapons like the Pali. One enthusiast said, "Absolutely!!! I farmed my rolls but will continue grinding for Pali as it's finally back!!!" This reflects a growing excitement about optimizing gear with MoA.
๐ MoA consistently boosts damage, increasing overall kill potential.
๐ The perk maintains stacking potential, not losing strength but degrading with each stack.
๐ Pali's return fuels further interest in MoA.
As discussions around the MoA perk mature, players are looking to adapt their strategies. The potential for major gameplay transformation is highโwill these shifts redefine competitive play? Only time will tell.