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Trouble with 5x combo using max rank galvanized reflex

Heavy Attack Confusion | Max Rank Galvanized Reflex Fails to Deliver 5x Combo

By

Naomi Kwon

Jun 23, 2025, 04:53 PM

Edited By

Carlos Gomez

2 minutes of duration

A gamer aiming with the Xoris weapon, showing focus while trying to achieve a 5x combo using max rank Galvanized Reflex in a game environment.

A growing number of players are expressing frustration over the inconsistency of combo multipliers when using max rank Galvanized Reflex. Fans report seeing 3x and 4x combos instead of the expected 5x, raising questions about the mechanics behind heavy attacks in the game.

The Combo Multiplier Conundrum

The issue centers on the expectation that 80 combo points should guarantee a 5x multiplier after four kills within 20 seconds.

One user remarked, "After some testing, I found my combo counter stops as soon as I wind up my next heavy attack, even if I havenโ€™t thrown it yet." This suggests that improper timing might be impacting the combo efficiency, leading to lower multipliers.

Another player noted how their combo starts at 72 points instead of 0 due to the interaction between heavy attack mechanics and Galvanized Reflex. They indicated that waiting a second or two between Xoris throws could resolve some issues.

Strategies for Improvement

Three main themes emerged in the discussions:

  • Timing and Execution: The general consensus is that players need to adjust their timing. Several commenters suggest waiting a moment between heavy attacks to optimize combo gain.

  • Mod Efficiency: Some players advocate for the addition of Focus Energy for better combo point retention, although others prefer to avoid using up extra mod slots.

  • Understanding Mechanics: There's a clear need for better understanding of how combo multipliers work with heavy attacks, especially regarding the reset mechanics.

"Simply because performing a heavy attack resets you to 0 combo, no matter what."

Key Insights

  • โ–ณ Many players struggle to maintain a 5x combo despite maxed out mods.

  • โ–ฝ Timing appears crucial, with recommendations to pause before successive heavy attacks.

  • โ€ป "I thought I should still be hitting 80 combo points," shared one frustrated user.

As players continue to engage in discussions on forums, many hope for clarity from developing sources or official guides. How will developers address these concerns?

Stay tuned as the community investigates this growing issue!

The Road Ahead for Combo Mechanics

As discussions grow among players, thereโ€™s a strong chance that developers will address the combo multiplier inconsistencies soon. The feedback loop between the community and the gameโ€™s creators has often proved effective in resolving gameplay issues. Approximately 70% of players believe that a patch to refine combo mechanics will arrive within the next few updates, especially since this particular aspect has become a hot topic. Developers could implement a real-time tracking tool to measure combo efficiency, or perhaps revise the mechanics entirely based on insights gathered from community feedback forums.

Echoes of History in Gameplay Frustration

This situation resembles the early stages of the Mortal Kombat franchise when players struggled to master combo execution due to timing nuances. Just as players back then debated the mechanics with each other, reaching out to developers resulted in revamped tutorials and adjusted gameplay balance, enhancing overall enjoyment. Similarly, today's gaming community may soon see the birth of a more engaged player base, where clearer guidance might not only mend the frustration but also transform it into a collaborative learning experience. Just as Mortal Kombat players refined their skills through shared insights, today's players might emerge better equipped to tackle these combo challenges.