Edited By
Emma Collins

A recent sale on Steam has gamers buzzing, with popular titles like Dark Souls 2 and Kingdom Come: Deliverance seeing significant discounts. With prices slashed up to 80%, players are racing to fill their libraries ahead of potential price increases.
As of April 2026, the sale features several noteworthy offers. Dark Souls 2 is discounted to $9.99, which is a 75% reduction, while Kingdom Come: Deliverance is now available for $5.99โan 80% drop. Other significant discounts include Age of Empires IV: Anniversary Edition at $19.99 and The Elder Scrolls IV: Oblivionยฎ Game of the Year Deluxe Edition for $4.99.
Players are expressing mixed feelings about the pricing trends of these older titles. A user remarked, "Man, the From Software games are so expensive now," referencing the rising prices of titles since the launch of Elden Ring. Some even reminisced about snagging these games at much lower prices just a few years back. "Itโs been five years, and itโs finally back at 75% off," another user added about Dark Souls 2.
The excitement isn't without some criticism. Users expressed disappointment over earlier missed opportunities and perceived unfair pricing, especially concerning classic games like Dark Souls 3. One comment read, "I wish Dark Souls 3 got a 70-75% discount. Then I would have been able to afford it."
Interestingly, the sentiment around Kingdom Come: Deliverance is overwhelmingly positive. One user stated, "This is your sign to finally buy and play Kingdom Come: Deliverance if you havenโt yet. What a gem." The enthusiasm seems fueled by the title being labeled as "nuts" at $6, prompting many to weigh in on their gameplay experiences and suggestions for mods to enhance the journey.
๐ฎ Dark Souls 2 at $9.99 (75% off): Long-awaited return to a lower price.
๐ฐ Kingdom Come: Deliverance for $5.99 (80% off): Extensive positive reviews, urging purchases.
๐น๏ธ Oblivion GOTY Deluxe at $4.99: Steady popularity as fans await the upcoming Skyblivion release.
Curiously, while old favorites are getting discounted, the perception is that these prices might be temporary. After the success of Elden Ring, many believe classic titles will remain at high prices for a while longer, reflecting a shift in how players perceive value in gaming.
This sale not only reflects whatโs popular but also reignites discussions about fairness in pricing strategies among developers. In a market fueled by nostalgia, how low can the prices go before gamers feel theyโve hit the jackpot?
With so many games at reduced prices, itโs worth keeping an eye on these sales before they fade away.
Want to see the deals? Check it out on Steam.
Rustle up your wishlist before the sale ends!
Thereโs a strong chance that the current trend of steep discounts on classic titles will continue through the year, driven by both consumer demand and retailer strategies. Experts estimate around a 70% likelihood that major platforms will roll out additional sales in the coming months, especially as indies and AAA titles vie for attention in a crowded market. As new games are launched, maintaining competitive pricing on older titles seems essential. This could lead to further reductions, or at least promotional bundles, which might tantalize buyers who have been holding back. As players chase value, we can expect renewed discussions around pricing fairness, especially for games like Dark Souls 3, which are still fetching higher prices amidst nostalgia and demand.
This situation calls to mind the DVD boom of the early 2000s, when blockbuster films saw prices drop sharply as studios tried to entice viewers after initial releases. Just as collectors and casual viewers alike faced a frenzy of deals, gamers today find themselves negotiating their own curation of classics at bargain prices. In both cases, viewers and players weigh their past choices against current trends, adjusting expectations and behaviors based on perceived value. The urgency felt now by gamers mirrors what movie lovers experienced: the thrill of revisiting beloved titles, all while grappling with the economic fluctuating dynamics of entertainment consumption.