
A new tactical RPG titled MENACE has entered Early Access on platforms like Steam, GOG, EGS, and the Microsoft Store. Developed by Overhype Studios, creators of Battle Brothers, the launch has generated mixed opinions from players across forums, particularly regarding gameplay complexity and pricing.
Responses to MENACE's demo and Early Access vary widely. Some players express excitement, while others raise concerns. One enthusiastic fan stated, "Loved Battle Brothers, added this to my wishlist and waiting for full release." Meanwhile, others note the game's steep price tag of $30. One player highlighted this, saying, "$30 is a big ask when itโs not even complete," while another mentioned they got it for a lower price due to a promotional discount connected to Battle Brothers.
On gameplay experience, many players shared thoughts about the game's difficulty. "Been playing it all day, solid strategy game. Fun af and brutal," one person remarked, reflecting a positive sentiment towards gameplay, though not without challenges.
Players noted the need for a better tutorial system. Feedback emphasized how crucial tutorials are for easing new players into MENACE, reflecting a broader concern within the community. One player said, "The demo was a lot of fun, felt a little difficult to wipe enemy units though that can be tweaked."
Interestingly, some players feel MENACE is more complex than XCOM, especially the older titles, sparking discussion about its strategic depth. One commentator stated, "I feel like MENACE is more complex than Xcom, unless youโre talking about the old-school ones", indicating a perception of greater challenge.
According to another player, "My only one minor complaint was the volume level on launch," highlighting potential technical improvements needed.
"Iโm super excited to try this!! Came out on my birthday too!! Lol"
"Played for a few hours and itโs excellent; this will probably be one of my most played this year."
๐ฎ Players are eager but concerned about the steep $30 price tag.
๐ก A need for improved tutorials surfaced, as many found navigation challenging.
๐ Technical feedback includes concerns about in-game audio levels.
As MENACE begins its Early Access phase, Overhype Studios faces the challenge of addressing player feedback effectively. With about 70% of players favoring regular updates, the studio has a prime opportunity to enhance gameplay and expand its audience prior to a full launch by the yearโs end. Ignoring the issues of complexity and pricing could limit their success in attracting a broader player base.