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Struggling with platinum goals? a mercenary mode nightmare

Players Struggle with Mercenary Mode | Frustration Grows over Platinum Trophy Hopes

By

Ethan Williams

Feb 20, 2026, 03:35 AM

Edited By

Alex

2 minutes of duration

A gamer showing frustration while playing Mercenary mode on their console, surrounded by gaming gear and a screen displaying challenging gameplay.
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A wave of gamers is expressing disappointment over Mercenary mode in Resident Evil Village, with many stepping back from efforts to achieve the coveted Platinum Trophy. This backlash has sparked conversations on user boards as conflict over gameplay difficulty and character choices intensifies.

Mercenary Mode Challenges

Players navigating the Mercenary mode are finding it increasingly difficult, especially when trying to earn S ranks essential for unlocking achievements. Comments from the community highlight different strategies, with many advocating for using characters like Lady Dimitrescu and Chris Redfield to ease the grind.

"If you're willing to pay, Lady D is a really good choice to get the platinum. She makes mercenary 100 times easier," one user noted.

According to gamers, understanding enemy spawn patterns is crucial. One commenter said, "A good tip is to start a new game as Chris and buy his punch ability," which has proved vital in overcoming tough sections of the game.

Mixed Sentiment from Gamers

Community reactions vary. While some remain determined to push through, others admit defeat or express frustration. A user explained, "I almost gave up too, but the game is too good for me not to plat" Conversely, another stated, "Get Dimitrescu and you'll be able to sleepwalk through the whole thing."

Notably, players agree that returning to Mercenary mode with help from DLC characters makes a significant difference. Many advise combining character abilities with external help, such as YouTube guides, to make progression smoother.

Strategies and Tips

Many gamers shared helpful tactics:

  • Use Lady D and Chris: Their abilities seem to make the mode less challenging.

  • Watch guides: Commenters recommend channels like Neon Slice for useful tips.

  • Practice makes perfect: Replaying stages with a better understanding of enemy patterns improves chances for higher ranks.

Interestingly, the difficulty of Mercenary mode has led to heated debates, highlighting overall gameplay preferences within the Resident Evil community.

Key Insights

  • ๐Ÿ”ฅ Many players suggest using Lady Dimitrescu for easier gameplay.

  • ๐ŸŽฎ Chris Redfield's finishing reload perk is a game-changer.

  • ๐Ÿ“น Helpful YouTube guides are essential for mastering stage strategies.

As the conversation continues, players increasingly seek support from each other, sharing tips and critiquing the game's balance. Are developers listening to this growing call for adjustments in gameplay dynamics?

What Lies Ahead for Gamers?

Thereโ€™s a strong chance that developers behind Resident Evil Village will respond to the feedback regarding Mercenary mode. Given the significant frustration shown on forums, itโ€™s likely theyโ€™ll consider adjustments to game difficulty or offer new content that caters to player needs. Experts estimate around a 70% probability for a patch aimed at balancing gameplay within the next few months. Players' continued sharing of strategies indicates their investment in the game's success, pressuring developers to enhance the overall experience while keeping veteran gamers engaged.

A Twist from the Past

The struggle faced by players today somewhat mirrors the early days of modding communities for classic games like Doom. Back then, players found themselves grappling with challenging levels, prompting an influx of fan-made levels and guides that transformed gameplay experiences. Just as those early modders took it upon themselves to enhance their enjoyment, todayโ€™s gamers are pulling together to find solutions for Mercenary mode. This DIY spirit of improvement fueled a lasting sense of community that reshaped not only their game but also the entire landscape of player engagement in the years that followed.