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Exploring mercy's healing power in stadium build

Mercy's Healing Potential | Users Crunch The Numbers in Stadium

By

Marcus Villanueva

Apr 26, 2025, 06:07 PM

Edited By

Emma Collins

2 minutes of duration

A character named Mercy using healing abilities in a stadium setting, surrounded by various healing items, showcasing her effectiveness in support roles.
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A comprehensive analysis has surfaced around Mercy's healing capabilities when using specific item builds in Stadium. Dedicated players have analyzed numbers to reveal how effective a healbot Mercy can be in the field.

Context and Significance

Players are highlighting the synergies between items like Amari's Antidote and Three-Tap Tommygun to maximize healing output. The calculations potentially elevate Mercy's healing to impressive levels, stirring both excitement and skepticism within the community.

Key Findings

At the heart of the analysis, multiple comments from players have emerged:

  • Players assert that, depending on how low-target health works with Eye of the Spider, Mercyโ€™s healing could reach 220%.

  • Many noted her base healing rate, which some argue โ€œis actually 55 hps,โ€ even suggesting a need to double-check item descriptions.

  • Several users are testing varied builds, including one that enhances healing based on distance traveled during Guardian Angel (GA) activates.

"The math checks out, and Mercy might finally be the angel weโ€™ve all dreamed of being," a player enthusiastically commented, reflecting a collective eagerness.

Community Insights

Amid the excitement, the community also expressed caution about certain elements:

  • Continued Skepticism: "Are you sure about Eye of the Spider affecting healing?" questioned a player, underscoring the need for clarity on item interactions.

  • Testing and Experimentation: Players are encouraged to test their builds actively, which is evident from experimentation with other healing powers. One user shared, "This new AOE method with GA is definitely worth exploring."

User Sentiment

Overall, the sentiment is leaning positive with discussions around experimentation and enthusiasm for new builds. However, a trickle of skepticism persists, especially concerning how certain item effects interact during gameplay.

Key Takeaways

  • โ–ณ Calculations suggest maximum healing rates of 186.6 for 250HP heroes and 207.6 for 600HP characters.

  • โ–ฝ Numerous users advocate for testing different builds to fully grasp item capacities.

  • โ€ป "Awesome! Healing in AOE makes GA more rewarding," one user expressed.

Epilogue

With players rallying around this analysis, it appears that Mercy could become a formidable support figure in Stadium. Will this encourage more players to explore her potential? Only time will tell as further iterations follow.