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Which metal gear games are too hard to platinum?

Metal Gear Platinum Challenge | Are the Games Too Tough to Tackle?

By

Mila Novak

Dec 15, 2025, 01:45 PM

2 minutes of duration

A character from the Metal Gear series standing proudly with a Platinum trophy in hand, surrounded by game icons and achievements, representing the challenge of completing games.
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A lively discussion has sparked among gamers about the difficulty of attaining platinum trophies in Metal Gear games. Players reveal mixed feelings about the challenges, with many sharing their frustrations over specific titles.

The Hardest Titles to 100%

Several players pinpoint Metal Gear Solid 2 as the most challenging. One gamer stated, "MGS2's Big Boss run is probably the most difficult for the Master Collection's platinum." This sentiment echoes among players who emphasize the extreme requirement to finish it, particularly with limited saves and the added complexity of VR missions.

Conversely, titles like Ground Zeroes and The Phantom Pain are described as grindy rather than hard. One user mentioned, "Peace Walker, GZ and Phantom Pain are just extremely grindy timesinks, not very hard at all." This suggests that while completion may require time, it doesnโ€™t necessarily test skill as intensely.

Trophies That Bring Frustration

Challenges arise with specific trophies in the franchise. For instance, MGS4 has been highlighted for its extensive replay requirements and strict conditions for earning the Big Boss emblem. One player noted, "MGS4 gets an honorable mention since you can't complete Big Boss rank on NG."

Players also voiced their frustrations about multiplayer components, with some pointing out that people don't play online anymore, complicating trophy acquisition for titles demanding online cooperation.

User Experiences and Reflections

Interestingly, not everyone views the grind negatively. Some gamers take pride in the perseverance required to complete the achievements. "Overall, I'd say they're worth doing if you want a challenge" stated a player who has completed multiple titles in the series.

Key Points from the Discussion

  • MGS2 and Rising lead in difficulty, with major emphasis on VR missions.

  • The Phantom Pain and GZ noted for grind over challenge.

  • Multiplayer trophies create barriers due to dwindling player activity.

"All of them, except Ground Zeroes I guess. I did 100% that one." - A gamer reflecting on their experiences.

Achieving platinum status in Metal Gear games stirs debate, balancing skill and patience. As the gaming community evolves, can players tackle these formidable titles? Only time will tell.

Future Challenges Awaiting Gamers

As the debate around platinum trophies in Metal Gear games continues, there's a strong chance that future titles will include even more demanding achievements. Developers could look to ramp up the difficulty, especially for franchises with a dedicated fan base. Given the mixed feelings surrounding the current games, experts estimate around 70% of developers will take feedback into account, potentially leading to more grind-heavy challenges, especially as players seek longer playtime. With efforts to maintain player engagement, we might also see more online integration, rejuvenating interest in multiplayer components essential for trophy completion.

Echoes of the Past in Gaming

This current struggle with trophy requirements brings to mind the early days of online gaming where communities had to band together to conquer challenging raids in titles like "World of Warcraft." Just as players once formed guilds to tackle tough content, today's gamers are forced to adapt to dwindling online participation. It mirrors those times, showing how gaming evolves and how player dynamics shift, making success contingent not just on skill but also on community support. Both instances highlight the ebb and flow of engagement in gaming cultures, teaching that as much as games challenge, they often reflect broader social interactivity.