Edited By
Marco Silva

A growing frustration among Monster Hunter Rise players has arisen regarding the effectiveness of the bow, especially in the endgame. As players experiment with weapons, many assert that the bow fails to measure up to others, generating ongoing debate in community forums.
Players express dissatisfaction with the crafting options available for bows, citing overwhelming choices that complicate customization. One frustrated player reports, "Thereโs so much going on in the bows it is almost impossible to find something that suits your needs." This complexity makes it hard to select the right equipment, resulting in a struggle to match the right bow with monster weaknesses.
Several players highlighted the frustrations of aiming for hitzones. A player remarked, "The hitzones feel so ass for someone who normally plays blademaster weapons." The challenge of hitting vital spots, especially on agile monsters like Zinogre, adds to the bow's deterrents, making gameplay seem almost impossible.
Another player echoed this sentiment, noting that "Only hitting one specific part of the monster if I want to do any damage" leads to an unbalanced playing experience.
The healing mechanics tied to the bloodblight system exacerbate issues for those using bows. One user pointed out, "Bow doesnโt do this. I have recovery items, but when I shoot the monster, I regain only .05 health back." This highlights the challenge of maintaining health while utilizing a weapon that offers minimal self-healing during aggressive encounters.
"Every place I hit it, but the head, gives 0 damage" - users lament about targeting challenges.
โ๏ธ Many struggle with bow crafting options, finding it complex and overwhelming.
๐ฏ Aiming for hitzones proves challenging, especially for ranged attacks.
๐ Healing mechanics related to bows frustrate players, making it tough to regain health effectively.
Despite these grievances, some individuals defend the weapon, arguing that the bow can become powerful with practice. Users on forums emphasize the importance of perseverance, willing to master the weapon despite its flaws. As one noted, people may find "Bow only has a particularly bad early game and then it becomes broken as hell for the rest." Will players stick it out with the bow, or will they revert to more reliable options? Stay tuned for updates as the community continues to navigate these challenges.