Home
/
AAA games
/
Franchise updates
/

Exploring microsoft's engine choice for the next halo game

Microsoft's Choice of Unreal Engine 5 Sparks Debate on Halo's Future | Fans Express Concerns

By

Elena Russo

May 11, 2025, 05:57 PM

Edited By

Akira Tanaka

Updated

May 11, 2025, 11:26 PM

2 minutes of duration

A side-by-side visual of Unreal Engine 5 and Id Tech logos, with a Halo game setting in the background
popular

As Microsoft prepares for the next Halo installment, a heated discussion arises over the decision to use Unreal Engine 5 (UE5) instead of a proprietary engine. This move raises questions about development efficiency and the studio's overall direction.

The Engine Choice: Whatโ€™s Behind It?

Fans are scrutinizing the rationale behind Microsoft's preference for UE5. Many argue that using in-house engines may offer a more streamlined development process and cut training time for new developers. "Unreal is probably easier for onboarding," one fan noted, emphasizing the importance of developer familiarity.

Impacts of Developer Turnover

Adding to the conversation, industry insights reveal that 343 Industries has a high turnover rate among contract workers. This challenges consistent productivity and may influence the decision to adopt a widely-used engine like UE5. One commenter highlighted, "Itโ€™s a massive waste of money trying to save money" by bringing in workers who take time to adapt to in-house tools.

Multiplayer Dynamics

Moreover, the integration of multiplayer aspects seemed to play a significant role in Microsoft's choice. As seen in recent discussions, Unreal Engine offers tools better suited for large-scale multiplayer experiences. "UE5 has a massive dev community, tons of documentation, and is easier to hire for," pointed out one participant in the debate. This could help in creating a more engaging online experience for players.

Critical Developer Insights

Many developers prefer UE5 for its flexibility in game design. As mentioned by a user, "More than a few games nowadays are just code from previous versions running UE graphics." This adaptability could lead to faster development cycles for upcoming Halo titles.

Community Reactions

A mix of sentiments emerged across the board. Some speculated that adapting Id Tech for Halo's unique gameplay might introduce more hurdles than benefits. An industry insider suggested, "Whoโ€™s to say if the next Halo will fit with what Idโ€™s engine can or canโ€™t do?"

Key Takeaways

  • ๐ŸŽฎ Talent Pool Importance: A vast developer community exists for Unreal Engine, expediting hiring processes.

  • ๐Ÿ”„ Turnover Concerns: High turnover at 343 Industries adds pressure, complicating the onboarding of developers.

  • ๐Ÿš€ Multiplayer Potential: Unreal Engine's strengths may lead to richer multiplayer experiences for upcoming Halo titles.

The future of the Halo franchise seems to hinge increasingly on this engine decision. As questions abound and discussions continue, players are eagerly anticipating what lies ahead.