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Player disappointment over 'minding your own business' quest rewards

Players Frustrated Over โ€˜Minding Your Own Businessโ€™ Quest Rewards | Call for Changes Grows

By

Ethan Price

Feb 7, 2026, 11:25 PM

Edited By

Maya Robinson

Updated

Feb 8, 2026, 04:27 AM

2 minutes of duration

A player sitting in front of a game screen, looking frustrated after completing the Minding Your Own Business quest, with shop items displayed in the background.
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A wave of discontent surrounds the recent โ€˜Minding Your Own Businessโ€™ quest update, with players voicing their dissatisfaction with its rewards since the quest went live on February 7, 2026. The emotions stirred up on various player forums reveal a widening gap between expectation and reality.

Context of Player Frustration

Following the completion of the quest, many players feel let down, leading to discussions around missed opportunities for more engaging gameplay. A player shared, "Owning a shop should be a bigger deal," but others were quick to point out the limitations they encountered.

Main Issues Identified

  • Limited Sales Options: Players criticize being able to sell only items they can already sell elsewhere, rendering shop ownership less impactful. Several mentioned, "Itโ€™s baffling can only sell stuff in your shop that you can already sell to every other vendor."

  • Lack of Gear Management Flexibility: Comments highlight a struggle with inventory management, echoing thoughts on how selling directly from the gear menu could enhance the overall experience. One frustrated player commented, "Why did Penny lie to me about being able to sell all sorts of stuff?"

  • Quest Repetition Concerns: While some enjoyed the experience, thereโ€™s sentiment that subsequent runs of the quest are quick and not as rewarding, with one player stating, "it takes me about ten minutes to run the quest from start to finish."

User Sentiments: A Mixed Bag

Opinions vary widely. Some players appreciated the quest for its initial thrills while noting that, "the lack of realistic selling options"

A common theme emerged regarding revenue potential. Many feel that after finishing the main storyline, they have excess gold with limited ways to spend it, making shop ownership feel pointless.

"I already have a ton of gold so the whole shop owning thing feels overall very pointless," voiced one member.

"The quest itself was fun but the reward is ridiculous" remains a refrain that highlights general disappointment in the quest execution.

Whatโ€™s Next for Players?

The clamor for changes suggests game developers may need to rethink the rewards and mechanics surrounding shop ownership. With experts predicting potential updates in the next six months, thereโ€™s hope for improvements that address player feedback on customization and sales options.

Key Observations

  • โœฆ Players are eager for more engaging content that offers better customization and profit potential.

  • โ–ณ Thereโ€™s a clear demand for improved inventory management to streamline the gameplay experience.

  • โ€ป "I was so amazed during my first half of the playthrough, then realized how unfinished the whole game still was," captures the sentiment of many players.

As the conversation continues across player forums, itโ€™s evident that while the quest had potential, the execution fell short of expectations. The gaming community awaits action that could reinvigorate interest in shop ownership and enhance overall engagement.