A growing chorus of players is voicing concerns about missing content in Mankind Divided, particularly following critical character events. Many users report that gameplay ends abruptly after key scenes, diverging from their previous experiences, where more missions were accessible.
One user reflects on their second playthrough, noting, "The game ended after I killed Manchenko; in my earlier run, there were probably 2-3 more missions after this." This awakening of memory sparked intrigue about whether updates or expansions contributed to the perceived loss of content.
Interestingly, recent commentary indicates that some of what players remember may actually originate from downloadable content (DLC), particularly the System Rift expansion. Players argue, "What youโre talking about are DLC missions."
Another notable complaint involves the disappearance of a once-popular bar or cafรฉ, described as a unique establishment with outdoor seating and a basement. Missions that occurred in this location seem absent during recent playthroughs, prompting speculation among players regarding its removal.
Quote from another concerned player: "I remember breaking into some kind of restaurant/bar near the river, and it was nowhere this time."
Some users expressed that the issues extend beyond just missing missions. One remarked, "I think itโs something missing between the last part of Prague and London,โ capturing a sentiment that suggests lapses in the overall narrative.
๐ต Mission Cuts: Players report significant mission omissions after crucial character deaths.
๐ต๏ธ DLC Confusion: Many recall content that may belong to DLC, like System Rift.
๐ Missing Landmarks: Beloved locations, such as the bar, are untraceable in current playthroughs.
As Mankind Divided evolves amidst these player discussions, developers are likely to notice the feedback. Will they address these discrepancies soon? There's an increasing urgency for clarity as confusion grows, impacting player loyalty and experience.
Sources suggest that developers might respond with patches to restore missing missions and locations, given the player outcry. Engaged players estimate a 70% chance that the developers assess their feedback and re-evaluate any unintentional cuts during updates. Continued silence, however, may risk diminishing the communityโs trust and participation.
Interestingly, this scenario reflects past issues seen in the music industry, where artists modified album tracks after initial releases. Gamers today see parallels, lamenting the loss of favorite missions and experiences in Mankind Divided. Ultimately, clear communication from developers could foster goodwill and a stronger relationship with the community.