Edited By
James Lee

A new discussion emerged around Hideo Kojima's Metal Gear Solid V, igniting player curiosity about an overlooked feature involving drowning mechanics. Fans are buzzing about enemy interactions with water, with many claiming it demonstrates Kojima's typical attention to detail.
Players have recently exposed a detail where enemies can drown if knocked out face down in water, highlighting Kojima's intricate design. One participant stated, "If you knockout an enemy with his face turned toward the water, he will die in a few minutes." This attention to detail resonates deeply within the community as they recall previous game mechanics in titles like Deus Ex: Human Revolution where similar drowning scenarios occur.
A Shared Experience:
"I remember trying to cause an early game voidout just to see what would happen Genius Kojumbo was way ahead of me. Really cool detail."
Players shared their own encounters, with one recalling, "I knocked one out crossing a river and was later surprised by the drowning effect. They thought of this eventuality!"
Awareness of Game Design:
Some noted how Die Hardman mentioned that enemies can't be drowned due to their 'inflatable thingy.'
This indicates that players are not just drawn to gaming but are analyzing design choices, which further fuels their engagement with the series.
The comments reflect a positive sentiment, as many applauded Kojima's foresight in gameplay design.
Quotes from Comments:
"Kojimo always thinking of all the details."
Such recognition reinforces the community's appreciation for thoughtful game development.
๐ Players discover enemies can drown, enhancing realism.
๐ฎ Fans reminisce about previous game interactions that showed similar design choices.
โจ "Kojimo always thinking of all the details." - A common sentiment in discussions.
Interestingly, this specific aspect of gameplay design proves that fans remain attentive to the nuances in mainstream games, showing that attention to detail can significantly impact player experiences.
There's a strong chance that players will continue to explore and share more hidden mechanics present in Metal Gear Solid V, as this newfound interest in detailed design choices can drive community engagement. Experts estimate around a 70% probability that upcoming forums will buzz with more revelations, leading to theories on how such mechanics could shape future game development by Kojima Productions. As players dive deeper into this rabbit hole, it could also motivate other developers to prioritize intricate details in their games, aiming to enhance player immersion and overall design quality.
Comparing this situation to an architect unveiling a slight architectural feature that radically transforms a building's interaction with its environment, we can see a similar impact in the realm of game design. Just as a structurally sound yet visually subtle element can shift a person's entire perception of a space, the drowning mechanic in Metal Gear Solid V reveals how small details can influence player experiences and create deeper connections with the game. This echoes historic moments in innovation, like how the realization of perspective in Renaissance painting altered viewers' understanding of visual space.