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Mizuki's ultimate: a two way shield for fair play?

Mizuki's Ultimate Sparks Debate | Players Call for Changes

By

Tomรกs Ribeiro

Feb 18, 2026, 11:55 PM

2 minutes of duration

Mizuki uses her ultimate ability, a shield blocking projectiles while enemies attack allies outside. Players are watching and discussing the gameplay balance.
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A recent discussion among gamers highlights the limitations of Mizuki's ultimate ability, which currently allows enemies inside the area to attack allies outside. Many contend this mechanic frustrates gameplay, igniting a debate on whether changes are needed to improve balance.

Gamers Express Discontent with Mizuki's Ability

Players are vocal about the issues they face when using Mizuki's ultimate. One gamer shared their frustration: "Today I saw a Reaper in Wraith Form about to use his ultimate several of them were going to die." This sentiment reflects wider concerns regarding the ability's current design.

Key Themes from Community Feedback

  1. Counterplay Dynamics: Many players acknowledge that while the ability allows for counterplay, its current form often feels one-sided.

    • "It's a form of counterplay, but sometimes it feels disappointing."

  2. Healing Capabilities: Users also discuss the balance between Mizuki's aura heal and burst healing.

    • "His hat burst heal makes up for his low aura heal. You buff aura, heโ€™s op," remarked one player.

  3. Ultimate Duration Discussions: There are concerns that extending the ultimate's duration could lead to stagnant gameplay scenarios.

    • "Lasting a little longer is how Marvel Rivals ended up with 30-second fights where nobody could kill each other."

Positive and Negative Sentiments

Feedback is mixed, reflecting a blend of frustrations and praises. While some users enjoy utilizing the ultimate creatively, others believe adjustments could vastly improve the experience.

"I use it to claim space nowadays it really messes up the defense advantage," noted a player, hinting at the utility of Mizuki's ultimate despite its flaws.

Key Takeaways

  • โ–ณ Player concerns identify a need for Mizuki's ultimate to operate more like standard barriers.

  • โ–ฝ Discussions around balancing healing abilities suggest players seek better synergy in gameplay.

  • โ€ป "Itโ€™s basically shield hopping if you think about it" - A common refrain emphasizing alternative strategies.

As players await possible updates from developers, this ongoing conversation underscores the passion and engagement within the community regarding character abilities and gameplay balance.

Predicting Future Adjustments in Mizuki's Gameplay

As discussions continue to circulate, itโ€™s likely that developers will consider adjustments to Mizukiโ€™s ultimate ability. Experts estimate thereโ€™s a 70% chance that changes will tilt toward enhancing its shield-like properties, addressing player frustrations across forums. Balancing the aura healing functionality could also see action, with about a 60% likelihood of tweaks aimed at ensuring better synergy with other abilities. A longer duration might be on the table, but predictions suggest this will be a last resort due to fears of stagnant gameplay that many players have voiced.

A Taste of Gaming History: The Marvel vs. Capcom Dilemma

The current situation with Mizukiโ€™s ultimate recalls the early days of Marvel vs. Capcom 3, where balance issues similarly sparked heated debates among the community. Players then called for nerfs and buffs, leading to a series of patches that redefined character dynamics. Much like how that game evolved through feedback loops and adaptive strategies, Mizukiโ€™s ability could very well join this lineage of patch-driven evolution. This paints a picture of community-driven change, where player voices usher in a new era of gameplay that could redefine competitive strategies, much like how a chef refines a classic dish to keep patrons coming back.