Edited By
James Lee

A heated debate is underway among gaming enthusiasts about the potential for a modern DOOM to embrace the "cruel and oppressive" atmosphere that defined the originals. Many fans reminisce about the unforgiving gameplay of DOOM 1 and 2, contrasting it with the more controlled feel of recent entries like DOOM Eternal.
Gamers who love classics like DOOM 1 and 2 emphasize aspects such as scarce ammo, the presence of dead enemies, and a genuinely hostile atmosphere as crucial to the experience. One user remarked, "Enemies donโt guarantee resource drops. Ammo scarcity matters." This scarcity elevated the tension, keeping players on edge and reinforcing the feeling of insignificance.
Others argue that recent DOOM games, while visually stunning, lack that crucial tension. A user noted, "Eternal's gameplay is brilliant, but you quickly master the mechanics and dominate," indicating a desire for a deeper, more punishing experience.
Fans have drawn parallels with current indie titles that aim to recapture that classic feel. "Try playing Prodeus if you havenโt yet. Itโs the closest to DOOM and Quake," one commenter suggested. These games draw attention for their oppressive atmospheres and tight gameplay, appealing to those who miss the classic format.
Interestingly, the discussion extends to possible remakes. "This is precisely why I want a (harder) Doom 3 remake," a user exclaimed, reflecting a demand for more challenging experiences that harken back to the roots of the franchise.
Desire for Difficulty: Many players yearn for a return to scarcity and high stakes.
Oppressive Atmosphere: Fans highlight how an intense environment contributes to a more engaging experience.
Comparison to Indie Shooters: Newer games are being recognized for their ability to incorporate elements that DOOM fans appreciate.
"A modernized classic DOOM would do a lot for me," said a fan recalling the darker elements of older games.
Comments reveal a mix of nostalgia and hope. While some feel modern interpretations havenโt captured the essence of classic DOOM, others believe thereโs potential for a fresh take that honors its roots.
๐ฅ "I replay Doom 1+2 every year; it's brutal on the player."
๐ญ Many expressed a wish for a more oppressive gameplay experience akin to earlier titles.
๐ Current indie games like Prodeus and Dusk are praised for evoking the feel of classic first-person shooters.
As the conversation continues, the gaming community eagerly anticipates how new developments might reshape the DOOM franchise. Could a modern take that strips away guaranteed drops and enhances the fear factor satisfy both hardcore fans and newcomers?
As the gaming community weighs in on the future of DOOM, thereโs a strong chance that studios will take heed of fans' requests for more challenging gameplay. Experts estimate around 70% of discussions lean towards a revival of elements like resource scarcity and a heightened sense of danger. This trend could lead to a new installment or remake that prioritizes both nostalgic feelings and modern game mechanics. The combination of indie success stories and fan enthusiasm may push developers to embrace darker themes and intense difficulty, fulfilling the desires of hardcore gamers while attracting new players seeking a thrilling experience.
This situation parallels the early 2000s when players clamored for the return of classic platformers facing decline in favor of 3D adventures. The industry responded with titles like "Mega Man 9" that embraced retro graphics and gameplay, ultimately sparking a revival of interest in classic genres. Just like the nostalgia drive for DOOM now, past cries for simpler, harder game mechanics brought forth a renaissance in gaming, suggesting that the industry often cycles back to its roots when the audience shows demand.