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Will modern games lock outfits behind paywalls?

Modern Games | Outfit Monetization Trends Ignite Forum Debate

By

Tomรกs Ribeiro

Dec 26, 2025, 09:16 PM

Edited By

Samir Patel

Updated

Dec 27, 2025, 11:01 AM

2 minutes of duration

A collection of stylish game outfits with a focus on wetsuits, showcasing various colors and designs, symbolizing game monetization tactics.
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A surge in discussions across forums has players questioning the direction of game monetization, specifically regarding LoA and Catalyst. With the recent announcement of a new wetsuit as an account link reward, many are wondering if outfits will be locked behind paywalls or deluxe editions.

Players Expect Paywalled Outfits

The trend of using microtransactions is gaining traction, and players are noting that exclusive outfits might be tied to different purchase options. Echoing thoughts from past titles, comments reference how games like Tomb Raider have previously locked outfits behind DLC or special editions. "There will 100% be outfits locked by the edition you purchase," said one player, reflecting a common belief. While some express a willingness to pay for cosmetics, others are not so eager.

Community Reactions Speak Volumes

One comment noted simply, "And I will be paying for it," showcasing readiness among some players to accept microtransactions. This highlights a split opinion; while many expect a mix of unlockable content and paywalled outfits, some are firmly in favor of spending to enhance their gaming experience.

A Shift Towards Modding?

Interestingly, some players are opting for alternative routes. One user commented, "Iโ€™ll just take the modded version from Nexus Mods." This signals a growing trend where players might choose mods over official purchases, potentially altering the landscape of game monetization.

Community Divided

Despite the push for monetized outfits, some gamers hope for unlockable content. One comment reiterated the fear that neglecting such options could lead to disappointment among fans. Meanwhile, opinions vary widely, with some players prepared to accept the presence of microtransactions if they offer customization options:

"Most probably, it is a solo game with no other way to make it profitable than paid elements," remarked a player, underlining the necessity for monetization in AAAs.

Key Observations

  • โ–ณ Many players anticipate LoA and Catalyst adopting microtransaction strategies for outfits.

  • โ–ฝ Historical trends suggest that outfits may likely remain tied to deluxe or special editions.

  • โ€ป "Not apologizing for picking up the Definitive Edition with all DLCs for around $5" highlights economic alternatives to full-price purchases.

The ongoing conversation in these forums illustrates the mixed sentiments around monetization trends in gaming. As 2025 rolls on, players are eager to see how LoA and Catalyst will approach these evolving strategies.