Edited By
David Brown

A revived interest in Monster Hunter World highlights a frustrating reality for many players. Despite a reported player count of 15,000, many are left hunting solo or stuck in sparsely populated lobbies. Why is it so hard to find teammates in this seasoned game?
Players in Europe are voicing concerns after finishing the Iceborne main campaign. Many have troubles finding multiplayer lobbies, often encountering groups with only one or two participants. As many inquire about this issue, they question whether the problem lies with the gameโs matchmaking.
After over seven years since its release, it seems player habits have shifted:
Endgame focus: "Most players are in the endgame already," notes one player, indicating that new hunters may have a tough time getting into multiplayer quests.
SOS Flares: Players are turning to SOS Flares instead of traditional lobbies, causing lesser interaction in open searches. "Not normal. Just use SOS instead," mentioned another.
Region Lock Complications: The region lock feature on platforms like Steam is limiting potential lobby connections. One user suggested, "Steam is region locked. Use a mod to bypass it."
"Most people donโt create or join a lobby unless planned."
Clearly, players rely heavily on private lobbies arranged through forums or Discord, making it harder for newcomers to join in.
โ Low Lobby Engagement: Majority of players prefer to gather in private lobbies.
๐ก Focus on Endgame: Many are already far along, hindering fresh playersโ ability to find joinable parties.
๐ง Region Lock Issues: Those playing on Steam may need a bypass to find more accessibility.
Some players share similar frustrations, stating they are active in post-story content but struggle just as much. One gamer remarked, "Yes, but when I search for SOS, I only see 1 or 2 quests" Itโs evident that the matchmaking issue isn't isolated to a few accounts.
As interest revives in Monster Hunter World, players are left pondering strategies to connect in a game that feels lonelier than it should. Will developers address these matchmaking woes? Only time will tell.
Thereโs a strong chance that developers will take action in response to these matchmaking complaints. With a player base of 15,000, addressing lobby challenges could enhance user satisfaction and retention. Experts estimate around a 70% likelihood that future updates will include improved matchmaking features or adjustments to the region lock system. Additionally, as community voices grow louder on forums, developers may incentivize teaming up to boost collaboration among players, potentially increasing lobby engagements.
This scenario echoes the shift seen in LAN parties during the early 2000s. With the rise of online gaming, friends began favoring online coordination over in-person gatherings. Just like how gamers adapted to that new social landscape, the Monster Hunter World community may need to recalibrate their strategies. The gameโs evolution might push players towards more active forum use or alternate group management, similar to the transition gamers faced when moving from physical meetups to virtual teamwork.