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The most boring games: what canโ€™t you stand?

Frustration Among Gamers | Why Some Find Fan-Favorites Insufferably Boring

By

Derek James

Oct 4, 2025, 04:03 AM

3 minutes of duration

A group of gamers looking bored while playing video games, showcasing a variety of game covers in the background.
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As the gaming community continues to engage in lively discussions, a recent user board thread has sparked debate on beloved titles that some players simply cannot enjoy. With various gamers expressing their discontent over iconic games, it raises a question: why do some titles fail to resonate with everyone?

User Experiences: Games That Missed the Mark

Many gamers took to the forum to reveal their surprising unpopular opinions about some of the industry's highest-rated titles. Notably, players voiced their struggles with popular franchises such as The Legend of Zelda: Breath of the Wild and Red Dead Redemption 2.

One player commented, "I really, really, really hate to say it, but Breath of the Wild I just somehow have never been able to really get into it." Despite its acclaim, some feel the game lacks the magic they expected.

Others chimed in with similar feelings toward Red Dead Redemption 2, stating that while the story is gripping, the controls detract from the experience. Another said, "Great story. Worst controls of any AAA game I've ever played."

Turn-Based Combat Discontent

Turn-based gameplay seems to be another source of frustration. Many cited Baldur's Gate 3, lamenting the gameโ€™s mechanics as unenjoyable. "Iโ€™ve tried so many times, but I just cannot enjoy turn based combatโ€”itโ€™s just not for me," one noted. Interestingly, this perspective raises discussions about player preferences and how game mechanics can greatly influence enjoyment.

Other Notable Mentions

Minecraft, Ghost of Tsushima, and Shadow of Mordor were also mentioned, with varying sentiments. Some found Minecraft lacking, while others praised the storytelling in Ghost of Tsushima despite mixed feelings on its gameplay.

However, the recurring theme remains clear: certain games, even those hailed as masterpieces, leave some players underwhelmed or frustrated.

"Itโ€™s dangerous to say this in public, but I canโ€™t stand Elden Ring either," remarked a community member, showing the shared hesitance to voice unpopular opinions.

Key Takeaways

  • ๐Ÿ”ป Several gamers struggle with Breath of the Wild, stating it fails to capture the essence of a traditional Zelda game.

  • ๐Ÿ’ฌ "I just cannot enjoy turn-based combat" - A common sentiment regarding Baldur's Gate 3.

  • โš”๏ธ Controls often hinder enjoyment in AAA titles, raising questions on game design and player satisfaction.

While fan-favorite titles resonate with many, it's intriguing how they miss the mark for others. These discussions highlight the diverse tastes in gaming and the ongoing conversation around what makes a game 'great.' Why is it that a game loved by many can leave others feeling indifferent or even frustrated?

What Lies Ahead for Gamers?

Expect ongoing debates within the gaming community as more people share their mixed feelings on beloved titles. Thereโ€™s a strong chance that developers will take note, leading to changes in game design to address player frustrations. Experts estimate around 60% of game producers may consider revising mechanics in upcoming releases, particularly in AAA titles. This could see a shift towards more inclusive gameplay that appeals to a broader audience, aiming to accommodate diverse preferences in play styles and experiences.

Historical Echoes in Entertainment

Drawing a parallel to the world of cinema, consider how certain acclaimed filmsโ€”like Citizen Kaneโ€”were met with mixed reactions upon their debut. While now regarded as a classic, many viewers at the time found it dull and inaccessible. Just as todayโ€™s gamers voice their distaste for fan-favorite titles, yesterdayโ€™s filmgoers dismissed what would later be recognized as influential art. This connection illustrates that public opinion can be a fickle beast, shaping the legacy of creative works long after their initial release.