Edited By
Marcus Chen

A lively discussion has erupted in gaming forums regarding the assignments causing specific music changes in a PS5 title. Players are questioning if these shifts relate to story progression or special in-game events, with opinions sharply divided.
Players engaged in discussions on user boards express curiosity over soundtrack alterations during gameplay. In particular, a user shared an insight that the music is connected to story missions rather than regular assignments. Others echoed this sentiment, suggesting avenues to explore in the game that could impact the auditory experience.
Music Tied to Story Events
Many players assert that music changes are exclusively related to story quests. One commented, "This music specifically is story quest related."
Potential Influence of Iceborne Expansion
A player speculated about the Iceborne expansion affecting music choices, especially in areas like Astera. They mentioned Velkhana as a possible source of the track changes.
Endgame Content and Special Events
Another user pointed out that even at higher levels, certain events, like the Shara Ishvalda one, alter music considerably. This indicates a direct link to gameplay and event participation.
"Could something in Iceborne be the cause?" - A curious gamer.
Interestingly, the dialogue suggests that different story missions uniquely influence the gameโs music and overall experience, leaving players eager to connect the dots.
Overall, reactions are a mixed bag but lean toward positive engagement with the gameโs immersive elements. Players demonstrate enthusiasm about exploring how storylines can influence audio design.
โ โMusic only changes for the storyโ - Repeating theme among commenters
โฏ Several references to Velkhana and Iceborneโs impact
โ User speculations highlight gameโs depth in storytelling and music cues
As players continue to discuss and dissect these musical intricacies, one has to wonder: How much more will storyline changes transform player experiences?