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The mystery of 48 colossus in shadow explained

How Would 48 Colossi Change the Game? | A Look at Shadow of the Colossus Controversy

By

Emily Thompson

Jul 23, 2025, 08:02 PM

Edited By

David Brown

2 minutes of duration

Dark silhouettes of large Colossus figures blending into the shadows, creating an eerie atmosphere in a community setting.
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The conversation surrounding the classic game Shadow of the Colossus has sparked considerable debate among gamers. With a growing number of people questioning the concept of having 48 Colossi in the game, insights from various forums reveal a collective concern about feasibility and design principles.

The Spectrum of Ideas

Comments reveal a range of opinions about the proposed quantity of Colossi:

  • Some believe that the decision to limit the number to 24 resulted in more refined and memorable characters. "Each one would have been simplified" if 48 were included, one commenter noted.

  • Others argue that today's technology could support a larger number without compromising detail. "It would be great if they had an idea like that nowadays," said another.

  • One individual posed a thought-provoking point: "Would a larger roster overflow the design limits of the game?"

Technical Limitations and Artistic Choices

The original game's technical capabilities largely dictated the character count. A user remarked, "This set incredible vision and an astonishing game." Interestingly, many believe that exploring more characters could have pushed design to the brink.

One comment mentioned that we might have seen fewer unique models; "Did they reduce the number and just make a few fewer models?" This raises questions about how much the game's impact relies on its artistic choices rather than sheer quantity.

Future Possibilities in Game Design

Amid debates over quantity versus quality, many enthusiasts speculate on modern improvements in gaming technology. "A bigger map or more areas might enhance the experience," a respondent commented.

Will future game developers take the leap to include more giant entities without losing essence? It seems the dialogue will continue to evolve just as the gaming tech does.

Insights from the Discussion:

  • ๐Ÿ’ก Limiting Colossi to 24 enhances individual character depth.

  • ๐Ÿ” Emerging tech might allow for more complex and immersive game experiences.

  • ๐ŸŽฎ Nostalgic sentiments could impact how new designs are approached, shaping expectations.

Curious to see how this dialogue unfolds as game devs push the boundaries of what's possible!

Anticipating the Future of Gameplay Design

Thereโ€™s a strong chance that upcoming game developers will take cues from the ongoing dialogue about character quantity versus quality. As technology continues to advance, new game titles may feature more than just the 24 Colossi limit seen in the past. Experts estimate around a 60% likelihood that developers will embrace larger entities while maintaining strong character development, thanks to improved hardware capabilities. Enhanced AI and design software could allow for detailed interactions, making each new Colossus a significant character without overwhelming players. As gamers crave deeper experiences, this shift could reshape expectations in the industry altogether.

A Flashback to Cinematic Change

A parallel can be drawn to the film industry during the late 90s with the rise of CGI technology. Early blockbusters, like Jurassic Park, relied on a limited number of groundbreaking effects, but as digital capabilities expanded, filmmakers found ways to integrate numerous characters without sacrificing uniqueness. Much like game developers today, they faced a choice: stick to what was proven or push boundaries for a more vibrant experience. Ultimately, those risks resulted in a new era of cinema that combined innovative storytelling with visual advancements, similar to what might unfold in gaming as technology evolves.