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Exploring new epic augments: revival and safe keeper

New Epic Augments | Players Debate Impact on Gameplay

By

Raj Patel

Jan 27, 2026, 08:31 PM

Edited By

Omar Ali

Updated

Jan 29, 2026, 03:49 AM

2 minutes of duration

An illustration showing two new Epic augments: Revival with a defibrillator and Safe Keeper with a gear storage option.
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A recent update has rolled out two new Epic augments for players: Revival and Safe Keeper. With a mix of excitement and skepticism, players are voicing their thoughts on these additions and their potential effects on gameplay dynamics.

Overview of the New Features

Sources confirm that the Revival augment features a built-in defibrillator with a cooldown of 240 seconds. Players can revive teammates during matches, but some are questioning whether it can be applied to themselves if they go down. Safe Keeper, on the other hand, allows players to temporarily store firearms, providing strategic options during intense battles. Notably, these augments can be found on the game map, Stella, and are not tied to any new map events.

Community Reactions and Questions

Enthusiasm over the Safe Keeper augment is evident, as players see its practical applications. "Kinda cool to be able to save your gun. Even cooler to be able to use heavy shields," commented one player. However, others express frustration over the Revival cooldown, labeling it as a significant drawback. One user said, "The cooldown on the defib is too long. Four minutes means you might only get seven revives in a match. Why not just carry a couple of defibs instead?"

Additionally, players are stirring up discussions about the relevance of light shield augments. Comments reflect mixed feelings; some claim that they're pointless while others acknowledge potential situational benefits. Players have also suggested that the Safe Keeper could see more usage if it allowed players to pocket guns while downed.

Key Discussion Points

  • Effectiveness of Cooldowns: Many players criticize the Revival cooldown, arguing it diminishes its practicality in critical situations. Some have proposed a much shorter cooldown of 30 seconds to boost its viability.

  • Strategic Applications for Safe Keeper: The augment garners praise for its tactical utility, particularly when players come across higher-tier weapons during gunfights.

  • Desire for Better Augments: Users have expressed hope for future augment updates to enhance game strategies, comparing the recent features unfavorably to established mechanics like Tactical MK3 and Looting MK2.

"Hoping they'll take another pass at augments to make them impactful," shared one player, reflecting a common desire for improvement.

Sentiment Patterns

Comments reveal a complicated mixture of enthusiasm for the Safe Keeper feature and dissatisfaction with Revival. It's clear that while some believe the augments will enhance gameplay, others consider them lacking. The push for more effective and compelling game mechanics continues to drive conversation within the community.

Takeaways from the Community Sentiment

  • โšก Revival faces criticism for its long cooldown.

  • ๐Ÿš€ Safe Keeper is praised for its strategic value when acquiring better weaponry.

  • ๐Ÿ”„ Players are advocating for improved augments that align with gameplay effectiveness.

As players explore these new features, developers are likely listening closely to feedback. Suggestions for tweaking mechanics may lead to adjustments that foster a more balanced and engaging experience. Will these new augments significantly change gameplay, or are they simply new additions without the weight players hoped for? Only time will tell.

Moreover, parallels are drawn to past augment introductions that received initial skepticism but eventually became staples of gameplayโ€”time will reveal whether Revival and Safe Keeper follow a similar trajectory.