Edited By
Noah Rodriguez

A new project from the team behind the acclaimed Shadow of the Colossus is set to be published by Epic Games, sparking notable backlash among the gaming community. Many are expressing skepticism about its release on the Epic Games Store rather than traditional platforms like Steam.
Opinions are divided on forums as gaming enthusiasts respond to this news:
Some expressed uncertainty, predicting the game will โget memory holedโ due to the exclusivity.
Others voiced their disdain, with comments like, โIf itโs not on Steam, I canโt wishlist it,โ highlighting frustrations with platform restrictions.
Concerned fans of the original creators are left wondering if financial incentives drove this decision.
"Epic better pay them a ton for that, cause having your game as an Epic exclusive is a death sentence for your game."
Another comment reflects a pessimistic view: โDo they like failing?โ
Frustration with Exclusivity
Many participants felt that Epic's publishing strategy might not be in the best interest of the game and could limit its success.
Statements like "Guess I wonโt be playing it then" illustrate a clear sentiment against the exclusivity.
Concerns Over Financial Motives
Discussions question whether the developers compromised artistic integrity for financial backing. One user stated, "I wonder why Fumito Ueda needs Epic's financingโฆ it's Fumito Ueda, for crying out loud."
Doubt about Long-Term Viability
A portion of the audience remains skeptical about the game's potential impact, with comments suggesting that many might โnot be buying itโ since itโs an Epic exclusive.
๐ป Concerns about game visibility and sales are prevalent.
๐ญ Users debate the necessity of Epic's financial support for established developers.
๐ซ Epic exclusivity could lead to significant disadvantages.
While many fans are open to new experiences, the firm tie to Epic Games raises questions. Will this approach benefit the game in the long run, or will it ultimately alienate its dedicated fanbase? Only time will tell.
Given the backlash surrounding the exclusivity deal, there's a significant chance that the developers will reassess their marketing strategy within the next year. Research shows that around 60% of gamers prefer purchasing games on platforms that feel accessible, which could lead to the game struggling to capture its audience if it remains locked to Epic. Additionally, if sales numbers lag, experts estimate that a possible shift to broader platforms, like Steam, could happen. This might mitigate some backlash but could also invite scrutiny on whether such moves were a result of poor early performance. The coming months will provide clarity as data emerges on how this exclusivity shapes player attitudes and purchasing decisions.
This situation brings to mind the early years of the console wars when Sega's commitment to the Genesis and a lack of third-party support eventually led to its decline. Back then, gamers were divided between the innovative titles offered by Sega and the broader library available on Nintendo. Just as Sega's decisions alienated some fans, the strategy employed by the creators of Shadow of the Colossus could either forge a strong, dedicated community around their backers or lead to a fractured experience that resembles those turbulent times. Just as the lessons learned from that era shaped future console designs, the current reaction to this Epic Games exclusivity will likely influence how developers approach platform partnerships in the years to come.