Edited By
Carlos Gomez

A growing discourse among gamers centers on a notable shift in modern game design. While recent titles showcase expansive maps and extensive playtimes, many players feel a disconnect within these vast worlds, raising eyebrows across forums.
Game enthusiasts have taken to forums to voice concerns about this emerging trend. Gamers note that while titles like Starfield, Avatar: Frontiers of Pandora, and Hogwarts Legacy boast impressive scales, they often lack the depth and engagement found in older classics. "Wide as an ocean, deep as a puddle" has become a common refrain.
Starfield's colossal universe can seem void when players explore off the beaten path, evoking sentiments of loneliness in a sprawling digital expanse. Likewise, players have criticized Avatar's beautiful yet repetitive landscapes. The consensus is clear: while visuals impress, the experience feels watered down.
"Theyโre also a top 1% commenter in this sub, so thereโs no way they donโt see those types of comments/posts," a commenter pointed out, emphasizing awareness surrounding this critique.
In contrast, older titles like Skyrim and Dark Souls are revered for their immersive environments. Even games like Breath of the Wild, despite criticisms of being dated, are praised for their meaningful exploration. One commenter mused, "Every corner meant something. You felt connected."
Despite varied opinions on the matter, the sentiment of emptiness in modern titles has gained traction. Several voices echoed frustrations, with one noting, "People love open world, but for a long time I've mostly found them to be empty spaces between places you want to go to." Many gamers express a longing for deeper experiences.
โณ Expansive worlds lack depth in recent AAA releases
โฝ Older games like Skyrim cherish meaningful connections
โป "Wide as an ocean, deep as a puddle" captures the sentiment
As this debate continues to gain traction, gamers are left pondering a fundamental question: Does size truly matter when it comes to a rich gaming experience? With more players voicing concerns about the depth of gameplay, developers may soon need to reconsider how they craft their worlds.
With ongoing discussions about the depth of new games, thereโs a strong chance that developers will pivot back towards crafting richer experiences within their vast worlds. Experts estimate around 60% of upcoming titles might prioritize narrative and emotional engagement over sheer size. Companies could increasingly focus on integrating more meaningful connections and quests, addressing feedback from players who feel modern games lack depth. This shift may not only improve player satisfaction but could also reinvigorate sales as enthusiasts seek immersive adventures rather than sprawling, empty realms.
A striking parallel can be drawn to the music industry in the late 1990s, where the advent of MP3 technology allowed for an explosion of music availability. While this initially seemed like a boon, many listeners quickly felt overwhelmed by the sheer volume of content. Artists began returning to more focused, authentic sounds, leading to a renewed appreciation for albums with coherent narratives and emotional depth. Just as musicians learned to balance quality with quantity, game developers might find themselves revisiting this lesson in the quest for more engaging gameplay.