Edited By
Emily Johnson

A surge in Kingpin levels has captured the attention of players, as discussions arise about their significance and impact on gameplay. With comments pouring in, players express varying opinions about scoring infamy and the relationship between Kingpin levels and rewards.
As reports surface about the new Kingpin levels, players are weighing in on forums. One commenter noted, "The red 5 star is around Kingpin 2000, while the purple sits at Kingpin 1000," indicating a clear hierarchy in levels.
Intriguingly, users also pointed out discrepancies in the infamy scoring system here in Year 2 compared to Year 1. As one player remarked, "Scoring infamy is much lower Year 2 than in Year 1," highlighting a shift that could alter rankings.
Interestingly, some players feel the new levels donโt necessarily enhance gameplay. A comment read, "Not exactly groundbreaking, but" suggesting a mixed sentiment regarding their importance.
Level Significance: Many believe there is a correlation between Kingpin levels and gameplay success, while others think it's inflated hype.
Scoring Changes: The drop in scoring infamy has left some players frustrated, citing reduced motivation to upgrade.
Rewards Confusion: A lack of clarity on the relationship between Kingpin levels and event rewards has sparked more questions about fairness in gameplay.
"I don't think it's coercive growth, we both have it and it shows what the reward would be before starting." - Anonymous player
In light of these shifts, the community is abuzz with curiosity. How high can these new levels go? What impact will they have on overall gameplay?
โณ The addition of new Kingpin levels has caused a stir among active players.
โฝ Year 2 scores are significantly lower than in Year 1.
"How high does it go? No limit?" - A question on the minds of many.
With shifting dynamics in scoring and Kingpin relevance, players are keeping a close eye on future updates. Are these developments a step forward or merely cosmetic? The debate is far from over.