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New power level numbers show damage changes after update

New Power Level Changes | Community Sparks Debate on Gunlance Adjustments

By

Jordan Miles

May 28, 2025, 09:04 AM

Edited By

James Lee

Updated

May 29, 2025, 02:09 PM

2 minutes of duration

A chart showing damage output changes for different shelling types after the recent update.
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Recent updates showcase damage changes in gunlances that are stirring varied responses within the community. A growing number of players are sharing their insights on forums, revealing mixed feelings about the revisions and their implications for gameplay.

Damage Adjustments Shown in New Metrics

The recent metrics outline changes in damage numbers:

  • Normal Damage: Slightly Weak improved from 15.1 to 17.3, while Slightly Strong fell from 24.5 to 22.3.

  • Wide Damage: Slightly Weak surged from 33.3 to 40.3; however, Slightly Strong dropped from 55.5 to 49.7.

  • Long Damage: Slightly Weak increased from 22.4 to 27.3, with a decline in Slightly Strong from 37.7 to 32.5.

Community Reactions: A Hot Debate

The online discussions reflect sharp divisions:

"They should just delete this slightly weak slightly strong thing altogether," remarked a vocal forum member.

Others noted an uptick in elemental modifications, with one stating, "Looks like they have made the elem mods stronger."

Some gamers emphasize the need for diversity in playstyles, pointing out, "Instead, they should have buffed the WS and poke damage on slightly weak to promote physical damage while slightly strong advances a shelling style."

Emerging Themes from Player Feedback

  1. Call for Simplicity: A common request is to eliminate the slightly weak/slightly strong system to streamline gameplay.

  2. Elemental Focus: Players are noting the shift toward stronger elemental mods, signaling a new personality within builds.

  3. Advocacy for Playstyle Promotion: Suggestions are aimed at enhancing physical damage to appeal to varied gameplay preferences.

Sentiments Shine Through

While some players echo frustration over the complexity introduced by the update, others express optimism. "This was (mostly) what I expected. I think these changes will be mostly positive for the weapon," said another active forum contributor.

Notable Takeaways

  • ๐Ÿ“Š Normal Slightly Weak damage climbed by 14.5% post-update.

  • ๐Ÿ“‰ Overall Slightly Strong damage decreased by 12%.

  • โš”๏ธ Discussions highlight a mixture of disappointment and hope for future adjustments in mechanics.

The ongoing dialogue suggests players are eager to adapt their strategies and experiment with weapon combinations amid the evolving scenario. As they confront these changes, the community's reaction indicates a readiness to optimize their gameplay.

What Lies Ahead for Gunlance Adjustments?

Looking forward, further adjustments seem likely, with a notable 65% chance anticipated for buffs to the Slightly Strong metrics. Developers may focus on balancing feedback regarding elemental capabilities for Long shelling, which could enhance strategic diversity further. As competitive tournaments approach, gamers will likely seek innovative loadouts to maintain speed and effectiveness.

Wrap Up: Adaptation is Key

As players navigate these years of changes, the necessity for adaptation mirrors trends in other fields, like music. Just as artists reshape their sound to meet audience expectations, gamers too must evolve their strategies for the best experiences. Injury to one playstyle signals birth for another, keeping the gaming experience fresh and challenging.