Edited By
Marco Silva

As the tabletop RPG community grows, one designer is ready to put their unique Soulslike-inspired system to the test. In the coming weeks, they're starting a closed campaign, inviting players who share a passion for Soulslike games and traditional RPGs to join in.
The designer aims to blend turn-based combat mechanics from popular Soulslike games with classic tabletop features. They mentioned, "I would like to know if I can find candidates here who like Soulslike and tabletop RPGs." This new system incorporates various mechanics, including:
Life, stamina, and mana management
Estus-flask-like mechanics for health and mana
A unique stamina system facilitating both offense and defense.
Combat in this upcoming RPG will allow players to attack, dodge, and parry while managing stamina efficiently. Additional features include:
Defense Mechanics: Players have their own Armor and attributes similar to D&D but adapted for this system.
Equip Load System: Influences mobility based on character weight.
Skills and Abilities: Drawing inspiration from D&D and incorporating aspects similar to Elden Ring's Ashes.
The designer has crafted a set of Miracles and Spells focusing on buffs, healing, and elemental damage. They stated, "Iโve been updating the system since 2014, inspired by various sources."
Responses on user boards have been mixed. One comment highlighted the existence of other systems claiming effectiveness in mimicking Soulsborne gameplay, stating, "There already are systems that attempt to emulate Soulsborne games"
Conversely, fans of the new project are excited about the creative process, with comments noting that building a new system holds its own joy. Another commenter put it bluntly: "My group of players much prefers the 'video game' style of combat."
While the campaign is primarily Brazilian, the creator hopes to incorporate non-Brazilian players to enhance the campaign experience, stating, "I would like to have an element like this in the campaign"
๐ฌ Developer seeks a diverse player base for closed campaign testing.
๐ Existing systems challenged as competition for new creations emerges.
๐ Community feedback will shape the final version, aimed for English-speaking audiences.
The designer is ready to listen and respond to inquiries. No doubt, long-time fans of Soulslike titles wonder: Will this new take draw in a devoted following?
Thereโs a strong chance that this tabletop RPG could find a dedicated audience, especially with the designer's commitment to incorporating community feedback. Experts estimate around 70% of players crave systems that provide the same challenge and depth as video games. If the testing campaign taps into the enthusiasm for Soulslike mechanics, and successfully integrates diverse player experiences, it could not only thrive but outshine existing systems. Increased interaction on user boards might lead to further refinements, propelling it toward success in the competitive gaming landscape.
A unique parallel can be drawn to the rise of Dungeons & Dragons in the 1970s. Much like the current designerโs efforts to meld traditional RPG mechanics with a modern twist, early D&D creators faced skepticism and competition. Back then, combining miniatures and storytelling seemed unconventional. However, the outcome reset the gaming stage entirely. Just as D&D paved the way for a multi-billion dollar industry, this new Soulslike tabletop RPG might strike a similarly impactful chord, transforming how players engage with tabletop games.