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Frustration surfaces in new stealth mechanics of assassin's creed

Assassins Creed Stealth System Faces Harsh Critique | Gamers Demand Change

By

Maria Chen

Apr 24, 2025, 03:13 PM

Edited By

David Brown

2 minutes of duration

A gamer looking frustrated while playing Assassin's Creed, showing a screen with stealth mechanics that highlight enemy awareness.

Gamers are voicing their frustration over the latest installment in the Assassins Creed franchise, specifically targeting its stealth mechanics. A growing number of players claim the new game design makes traditional assassination tactics nearly impossible, leading to heated debates across various forums.

Stealth Mechanics Under Fire

The latest gameplay experience has left many feeling disheartened. Players describe overwhelming enemy groups closely packed together, drastically hindering sneak attacks. As one user remarked, "Every enemy seems to know youโ€™re behind them, preventing assassinations even when crouched."

The frustrations donโ€™t stop there. Reports indicate that players must equip specific weapons like the tanto to perform double assassinations, a move that many find frustrating. โ€œSince when do I have to equip an entire weapon loadout to do what every assassin has done?โ€ asked another disgruntled player.

Notable Points from Players

Reacting to these critiques, several comments have emerged:

  • Tools vs. Tactics: Some gamers argue that the available gameplay tools still permit stealth maneuvers despite challenges. One player claimed, "You have enough tools to handle these situations."

  • Relying on AI Flaws: Others shared tips on exploiting AI weaknesses, asserting, "Trust me, I donโ€™t accuse people of skill issues often, but"

  • Realism in Shadows: Discussions also touch upon realism, with players suggesting that the gameโ€™s new mechanics reflect a more grounded stealth experience.

"To your point about not having a bunch of people to sneak into and become stealthy, at least shadows feel more realistic."

During intense gameplay bouts, players have reported sudden wanted alerts post-assassination, spurring further frustration. One player recounted, "I spent an hour clearing Yamazaki Castle, and as soon as I kill the last Samurai, I get a wanted level."

Cheers and Jeers from the Community

The sentiments shared by gamers appear mixed, blending critiques with constructive advice.

๐ŸŒŸ Positive Notes: Some share strategies to enhance stealth playstyle.

โŒ Negative Reactions: The general consensus is leaning toward discontent with the current stealth system.

๐Ÿ’ผ Main Advice: Utilize available gameplay tools creatively to adapt to challenging scenarios.

Final Thoughts

Are these gameplay mechanics simply a challenge, or do they signify a larger issue in the game design? As the community continues to share opinions, only time will tell if developers will address these concerns and restore the stealth experience fans once cherished.