Edited By
Sofia Wang

A surge of dissatisfaction among players sparked by yet another round of alliance missions with no variants has culminated in a wave of criticism. For the third consecutive week, players have received only standard rewards, which many deem inadequate.
As complaints flood forums, players express their displeasure. One user lamented, "Third week in a row of double mystery border rewards?! Wow, this is awful." This sentiment is echoed throughout the community, highlighting a growing unrest toward reward structures.
Users are frustrated not only with the lack of variety in missions but also with the apparent inaction from Second Dinner (SD). Comments indicate a feeling that the developers are off for the holidays, leaving significant bugs unaddressed.
"You canโt fix bugs when all hands are on deck," one user pointed out, reflecting a sense of abandonment by the game's creators.
Gamers are taking a stand, opting to withdraw from alliance missions altogether. One player stated, "Iโve stopped doing them entirely. They can see metrics. Vote with your time." Others are joining in, suggesting that the only way to effect change is through collective action.
The overall tone is overwhelmingly negative, with many frustrated at what they perceive as a lack of care from the developers.
Key Points:
โฝ Repeated supply of double mystery border rewards criticized
โณ Many claim developers are on break, delaying updates
โป "SD are enjoying it for certain, the community not so much" - Community feedback
The community's momentum signals a pressing need for a response from SD, as dissatisfaction grows across the board. Will the developers act before they lose more players? Only time will tell.
Thereโs a strong chance that Second Dinner will respond to the mounting criticism by revisiting their reward system in the upcoming weeks. With players feeling unfulfilled and opting out of missions, experts estimate around a 60% likelihood that developers will announce new mission types or more engaging rewards to stem player attrition. If no changes occur, further disillusionment could lead to a steep drop in active participants, signaling a potential crisis in player retention.
Reflecting on the past, one can draw parallels to the early days of online gaming when many players experienced lackluster content. In 1999, the game EverQuest faced a similar backlash when repetitive quests led to player exodus. Developers had to pivot quickly, introducing expansions to revitalize interest. Just as those players felt lost and disengaged, todayโs gamers are echoing that sentiment, suggesting that today's dissatisfaction could serve as a critical moment for gaming developers to learn from history and evolve.